glview->setDesignResolutionSize( 480.0f,320.0f,ResolutionPolicy::FIXED_HEIGHT) //设计分辨率大小及模式 director->setContentScaleFactor( 1440.0f / 320.0f ) //内容缩放因子 //////////////////////////// std::vector<std::string> searchPath; searchPath.push_back("资源文件夹名字"); FileUtils::getInstance()->setSearchPaths(searchPath) //资源搜索路径 //////////////////////////////////////////////// glview->getFrameSize() //屏幕分辨率 Director::getInstance()->getWinSize() //设计分辨率 Director::getInstance()->getVisibleSize() //设计分辨率可视区域大小 Director::getInstance()->getVisibleOrigin() //设计分辨率可视区域起点