Cocos2d-x_获取当前设备语言

bool HelloWorld::init()
{
    if ( !cclayer::init() )
    {
        return false;
    }

    CCSize winSize = CCDirector::sharedDirector()->getWinSize();
    
    cclabelTTF *ttfCurLanguage = cclabelTTF::create("","Arial",20);
    ttfCurLanguage->setPosition(ccp(winSize.width/2.0,winSize.height/2.0));
    this->addChild(ttfCurLanguage);
    
    cclanguageType curLanguage = CCApplication::sharedApplication()->getCurrentLanguage();
    
    switch (curLanguage)
    {
        case kLanguageEnglish:
            ttfCurLanguage->setString("当前语言是:English");
            break;
        case kLanguageChinese:
            ttfCurLanguage->setString("当前语言是:Chinese");
            break;
        case kLanguagefrench:
            ttfCurLanguage->setString("当前语言是:french");
            break;
        case kLanguageGerman:
            ttfCurLanguage->setString("当前语言是:German");
            break;
        case kLanguageItalian:
            ttfCurLanguage->setString("当前语言是:Italian");
            break;
        case kLanguageRussian:
            ttfCurLanguage->setString("当前语言是:Russian");
            break;
        case kLanguageSpanish:
            ttfCurLanguage->setString("当前语言是:Spanish");
            break;
        default:
            break;
    }
    
    return true;
}

相关文章

    本文实践自 RayWenderlich、Ali Hafizji 的文章《...
Cocos-code-ide使用入门学习地点:杭州滨江邮箱:appdevzw@1...
第一次開始用手游引擎挺激动!!!进入正题。下载资源1:从C...
    Cocos2d-x是一款强大的基于OpenGLES的跨平台游戏开发...
1.  来源 QuickV3sample项目中的2048样例游戏,以及最近《...
   Cocos2d-x3.x已经支持使用CMake来进行构建了,这里尝试...