当我使用物理体附加缩放CCSprite时,物理体不会缩放(我有debugDraw).如何缩放物理体?
我发现这个代码改变了圆形物理体的半径,但它不适用于cocos2d v3 ..
for(ChipmunkCircleShape* newShape in self.chipmunkObjects) { if([newShape isKindOfClass:[ChipmunkCircleShape class]]) { cpCircleShapeSeTradius([newShape shape],[newShape radius]*scale); // Unsafe Resize cpCircleShapeSetoffset([newShape shape],ccpMult([newShape offset],scale)); } }