大家好我们可以使用
html5在canvas中放置拖放功能吗?
我的实际要求是将图像拖动到应该在画布内完成的文本框中…
请分享您的想法.以下链接我曾经学习拖放但它应该在画布内完成..
http://www.w3schools.com/html5/tryit.asp?filename=tryhtml5_draganddrop
解决方法
您可以在本教程中了解更多信息:
http://html5.litten.com/how-to-drag-and-drop-on-an-html5-canvas/
从您在问题中的有限描述中,听起来像是在画布上拖动项目,本教程可能是最佳匹配.
这是您可以粘贴到文件中并在符合HTML5的浏览器中打开的实际代码,它将起作用:
<!doctype html> <html> <head> <Meta charset="UTF-8" /> <title>Canvas Drag and Drop Test</title> </head> <body> <section> <div> <canvas id="canvas" width="400" height="300"> This text is displayed if your browser does not support HTML5 Canvas. </canvas> </div> <script type="text/javascript"> var canvas; var ctx; var x = 75; var y = 50; var WIDTH = 400; var HEIGHT = 300; var dragok = false; function rect(x,y,w,h) { ctx.beginPath(); ctx.rect(x,h); ctx.closePath(); ctx.fill(); } function clear() { ctx.clearRect(0,WIDTH,HEIGHT); } function init() { canvas = document.getElementById("canvas"); ctx = canvas.getContext("2d"); return setInterval(draw,10); } function draw() { clear(); ctx.fillStyle = "#FAF7F8"; rect(0,HEIGHT); ctx.fillStyle = "#444444"; rect(x - 15,y - 15,30,30); } function myMove(e){ if (dragok){ x = e.pageX - canvas.offsetLeft; y = e.pageY - canvas.offsetTop; } } function myDown(e){ if (e.pageX < x + 15 + canvas.offsetLeft && e.pageX > x - 15 + canvas.offsetLeft && e.pageY < y + 15 + canvas.offsetTop && e.pageY > y -15 + canvas.offsetTop){ x = e.pageX - canvas.offsetLeft; y = e.pageY - canvas.offsetTop; dragok = true; canvas.onmousemove = myMove; } } function myUp(){ dragok = false; canvas.onmousemove = null; } init(); canvas.onmousedown = myDown; canvas.onmouseup = myUp; </script> </section> </body> </html>