CGBitmapContextCreate:不支持的参数组合如何传递kCGImageAlphaNoneSkipFirst [重复]

问题描述

在Objective-C中,您只需将其转换为其他枚举类型,如下所示:

(CGBitmapInfo)kCGImageAlphaNoneSkipFirst

在Swift中,您必须这样做:

CGBitmapInfo(CGImageAlphaInfo.NoneSkipFirst.rawValue)

欢迎来到Swift数值的狂野古怪的世界。您必须使用rawValue; 将数值从原始CGImageAlphaInfo枚举中拉出。现在,您可以在CGBitmapInfo枚举的初始化程序中使用该数值。

在iOS 9 / Swift 2.0中,这要简单得多,您可以CGImageAlphaInfo.NoneSkipFirst.rawValue直接 将其传递到CGBitmapContextCreate中,该位置现在只需要一个整数即可。

解决方法

我最初是用Obj-C编写此应用程序(GitHub),但需要将其转换为Swift。转换后,我一直难以获取创建位图的上下文。

错误信息:

Whiteboard[2833] <Error>: CGBitmapContextCreate: unsupported parameter combination: 8 integer bits/component; 24 bits/pixel; 3-component color space; kCGImageAlphaNone; 1500 bytes/row.

本来我有这个:

self.cacheContext = CGBitmapContextCreate (self.cacheBitmap,size.width,size.height,8,bitmapBytesPerRow,CGColorSpaceCreateDeviceRGB(),kCGImageAlphaNoneSkipFirst);

现在我有:

self.cacheContext = CGBitmapContextCreate(self.cacheBitmap!,UInt(size.width),UInt(size.height),CGBitmapInfo.ByteOrder32Little);

我相信这个问题与有关CGBitmapInfo.ByteOrder32Little,但是我不确定该怎么做。有没有办法通过kCGImageAlphaNoneSkipFirstCGBitmapInfo

全文:

//
//  WhiteBoard.swift
//  Whiteboard
//

import Foundation
import UIKit


class WhiteBoard: UIView {

    var hue: CGFloat
    var cacheBitmap: UnsafeMutablePointer<Void>?
    var cacheContext: CGContextRef?


    override init(frame: CGRect) {
        self.hue = 0.0;

        // Create a UIView with the size of the parent view
        super.init(frame: frame);

        // Initialize the Cache Context of the bitmap
        self.initContext(frame);

        // Set the background color of the view to be White
        self.backgroundColor = UIColor.whiteColor();

        // Add a Save Button to the bottom right corner of the screen
        let buttonFrame = CGRectMake(frame.size.width - 50,frame.size.height - 30,40,25);
        let button = UIButton();
        button.frame = buttonFrame;
        button.setTitle("Save",forState: .Normal);
        button.setTitleColor(UIColor.blueColor(),forState: .Normal);
        button.addTarget(self,action: "downloadImage",forControlEvents: .TouchUpInside);

        // Add the button to the view
        self.addSubview(button);
    }

    required init(coder aDecoder: NSCoder) {
        self.hue = 0.0;

        super.init(coder: aDecoder)
    }

    func initContext(frame: CGRect)-> Bool {
        let size = frame.size; // Get the size of the UIView
        var bitmapByteCount: UInt!
        var bitmapBytesPerRow: UInt!

        // Calculate the number of bytes per row. 4 bytes per pixel: red,green,blue,alpha
        bitmapBytesPerRow = UInt(size.width * 4);

        // Total Bytes in the bitmap
        bitmapByteCount = UInt(CGFloat(bitmapBytesPerRow) * size.height);

        // Allocate memory for image data. This is the destination in memory where any
        // drawing to the bitmap context will be rendered
        self.cacheBitmap = malloc(bitmapByteCount);


        // Create the Cache Context from the Bitmap
        self.cacheContext = CGBitmapContextCreate(self.cacheBitmap!,CGBitmapInfo.ByteOrder32Little);

        // Set the background as white
        CGContextSetRGBFillColor(self.cacheContext,1.0,1.0);
        CGContextFillRect(self.cacheContext,frame);
        CGContextSaveGState(self.cacheContext);

        return true;
    }

    // Fired everytime a touch event is dragged
    override func touchesMoved(touches: NSSet,withEvent event: UIEvent) {
        let touch = touches.anyObject() as UITouch;

        self.drawToCache(touch);
    }

    // Draw the new touch event to the cached Bitmap
    func drawToCache(touch: UITouch) {
        self.hue += 0.005;
        if(self.hue > 1.0) {
            self.hue = 0.0;
        }

        // Create a color object of the line color
        let color = UIColor(hue: CGFloat(self.hue),saturation: CGFloat(0.7),brightness: CGFloat(1.0),alpha: CGFloat(1.0));

        // Set the line size,type,and color
        CGContextSetStrokeColorWithColor(self.cacheContext,color.CGColor);
        CGContextSetLineCap(self.cacheContext,kCGLineCapRound);
        CGContextSetLineWidth(self.cacheContext,CGFloat(15));

        // Get the current and last touch point
        let lastPoint = touch.previousLocationInView(self) as CGPoint;
        let newPoint = touch.locationInView(self) as CGPoint;

        // Draw the line
        CGContextMoveToPoint(self.cacheContext,lastPoint.x,lastPoint.y);
        CGContextAddLineToPoint(self.cacheContext,newPoint.x,newPoint.y);
        CGContextStrokePath(self.cacheContext);

        // Calculate the dirty pixels that needs to be updated
        let dirtyPoint1 = CGRectMake(lastPoint.x-10,lastPoint.y-10,20,20);
        let dirtyPoint2 = CGRectMake(newPoint.x-10,newPoint.y-10,20);

        self.setNeedsDisplay();

        // Only update the dirty pixels to improve performance
        //self.setNeedsDisplayInRect(dirtyPoint1);
        //self.setNeedsDisplayInRect(dirtyPoint2);
    }

    // Draw the cachedBitmap to the UIView
    override func drawRect(rect: CGRect) {
        // Get the current Graphics Context
        let context = UIGraphicsGetCurrentContext();

        // Get the Image to draw
        let cacheImage = CGBitmapContextCreateImage(self.cacheContext);

        // Draw the ImageContext to the screen
        CGContextDrawImage(context,self.bounds,cacheImage);
    }

    // Download the image to the camera roll
    func downloadImage() {
        // Get the Image from the CGContext
        let image = UIImage(CGImage: CGBitmapContextCreateImage(self.cacheContext));

        // Save the Image to their Camera Roll
        UIImageWriteToSavedPhotosAlbum(image,self,"image:didFinishSavingWithError:contextInfo:",nil);
    }

    func image(image: UIImage,didFinishSavingWithError error: NSError,contextInfo: UnsafeMutablePointer<Void>) {
        if(!error.localizedDescription.isEmpty) {
            UIAlertView(title: "Error",message: "Error Saving Photo",delegate: nil,cancelButtonTitle: "Ok").show();
        }
    }

}

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