Flutter Bloc不会更改TextFormField initialValue

问题描述

我正在使用Bloc库,并在产生新状态后注意到我的TextFormField initialValue不变。

我的应用程序比这更复杂,但是我做了一个简单的例子。还要在推送事件后跟踪其更改状态。

Bloc应该正确重建整个小部件。我想念什么吗?

import 'package:Flutter/material.dart';
import 'package:bloc/bloc.dart';
import 'package:Flutter_bloc/Flutter_bloc.dart';
import 'dart:developer' as developer;

void main() {
  runApp(MyApp());
}

enum Event { first }

class ExampleBloc extends Bloc<Event,int> {
  ExampleBloc() : super(0);
  @override
  Stream<int> mapEventToState(Event event) async* {
    yield state + 1;
  }
}

class MyApp extends StatelessWidget {
  const MyApp({Key key}) : super(key: key);

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: BlocProvider(
        create: (_) => ExampleBloc(),child: Builder(
          builder: (contex) => SafeArea(
            child: BlocConsumer<ExampleBloc,int>(
                listener: (context,state) {},builder: (context,int state) {
                  developer.log(state.toString());
                  return Scaffold(
                    body: Form(
                      child: Column(
                        children: [
                          TextFormField(
                            autocorrect: false,initialValue: state.toString(),),RaisedButton(
                            child: Text('Press'),onpressed: () {
                              context.bloc<ExampleBloc>().add(Event.first);
                            },)
                        ],);
                }),);
  }
}

pubspec.yaml

name: form
description: A new Flutter project.
version: 1.0.0+1
environment:
  sdk: ">=2.7.0 <3.0.0"
dependencies:
  Flutter:
    sdk: Flutter
  bloc: ^6.0.0
  Flutter_bloc: ^6.0.0

修改
正如@chunhunghan指出的,添加UniqueKey可以解决此问题。我还应该提到我的案子。该应用程序通过两个onChanged的{​​{1}}方法发出事件。这将导致窗体重置并卸下键盘自动对焦不起作用,因为有两个TextFormField wgich发射事件。

解决方法

我也遇到了完全相同的问题。在添加 Unique Key 时,颤动不断构建小部件并且我的键盘每次都没有焦点。我解决的方法是在 TextField 的 onChanged 事件中添加去抖动。

class InputTextWidget extends StatelessWidget {
final Function(String) onChanged;
Timer _debounce;


void _onSearchChanged(String value) {
    if (_debounce?.isActive ?? false) _debounce.cancel();
    _debounce = Timer(const Duration(milliseconds: 2000),() {
      onChanged(value);
    });
  }

@override
  Widget build(BuildContext context) {
         return TextFormField(
          controller: TextEditingController(text: value)
            ..selection = TextSelection.fromPosition(
              TextPosition(offset: value.length),),onChanged: _onSearchChanged,onEditingComplete: onEditingCompleted,);
       }
     }

希望这对使用表单、集团和更新表单的人有所帮助。

编辑:虽然添加了去抖动帮助显示了什么。我已将代码更改为更健壮。这是变化。

InputTextWidget(已更改)

class InputTextWidget extends StatelessWidget {
final Function(String) onChanged;
final TextEditingController controller;


void _onSearchChanged(String value) {
    if (_debounce?.isActive ?? false) _debounce.cancel();
    _debounce = Timer(const Duration(milliseconds: 2000),() {
      onChanged(value);
    });
  }

@override
  Widget build(BuildContext context) {
         return TextFormField(
          controller: controller,);
       }
     }

在我的演讲结束时

class _NameField extends StatelessWidget {
  const _NameField({
    Key key,}) : super(key: key);

  @override
  Widget build(BuildContext context) {
    final TextEditingController _controller = TextEditingController();
    return BlocConsumer<SomeBloc,SomeState>(
      listenWhen: (previous,current) =>
          previous.name != current.name,listener: (context,state) {
        final TextSelection previousSelection = _controller.selection;
        _controller.text = state.name;
        _controller.selection = previousSelection;
      },buildWhen: (previous,builder: (context,state) => FormFieldDecoration(
        title: "Name",child: InputTextWidget(
          hintText: "AWS Certification",textInputType: TextInputType.name,controller: _controller,onChanged: (value) => context
              .read< SomeBloc >()
              .add(SomeEvent(
                  value)),);
  }
}

此编辑工作正常。

最终编辑:

我在我的区块状态中添加了一个 key? key 并将这个键传递给小部件。如果我需要再次重绘表单,我将事件中的键更改为 UniqueKey。这是迄今为止我将 bloc 和 form 一起实现的最简单的方法。如果需要解释,请在此评论,我稍后补充。

,

您可以复制粘贴以下运行完整代码1和2的代码
您可以向UniqueKey()Scaffold提供TextFormField来强制重新创建
您可以参考https://medium.com/flutter/keys-what-are-they-good-for-13cb51742e7d了解详情

如果Element的键与相应的Widget的键不匹配。这会导致Flutter停用这些元素,并删除元素树中对元素的引用

解决方案1:

return Scaffold(
        key: UniqueKey(),body: Form(

解决方案2:

TextFormField(
               key: UniqueKey(),

工作演示

enter image description here

完整代码1 ScaffoldUniqueKey

import 'package:flutter/material.dart';
import 'package:bloc/bloc.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'dart:developer' as developer;

void main() {
  runApp(MyApp());
}

enum Event { first }

class ExampleBloc extends Bloc<Event,int> {
  ExampleBloc() : super(0);
  @override
  Stream<int> mapEventToState(Event event) async* {
    yield state + 1;
  }
}

class MyApp extends StatelessWidget {
  const MyApp({Key key}) : super(key: key);

  @override
  Widget build(BuildContext context) {
    print("build");
    return MaterialApp(
      home: BlocProvider(
        create: (_) => ExampleBloc(),child: Builder(
          builder: (contex) => SafeArea(
            child: BlocConsumer<ExampleBloc,int>(
                listener: (context,state) {},int state) {
                  print("state ${state.toString()}");
                  developer.log(state.toString());
                  return Scaffold(
                    key: UniqueKey(),body: Form(
                      child: Column(
                        children: [
                          TextFormField(
                            autocorrect: false,initialValue: state.toString(),RaisedButton(
                            child: Text('Press'),onPressed: () {
                              context.bloc<ExampleBloc>().add(Event.first);
                            },)
                        ],);
                }),);
  }
}

完整代码2 TextFormFieldUniqueKey

import 'package:flutter/material.dart';
import 'package:bloc/bloc.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'dart:developer' as developer;

void main() {
  runApp(MyApp());
}

enum Event { first }

class ExampleBloc extends Bloc<Event,int state) {
                  print("state ${state.toString()}");
                  developer.log(state.toString());
                  return Scaffold(
                    body: Form(
                      child: Column(
                        children: [
                          TextFormField(
                            key: UniqueKey(),autocorrect: false,);
  }
}
,

您不应仅仅因为要更新Form的值,尝试使用TextFormField并更新侦听器上的值而重建整个TextEditingController

TextEditingController _controller = TextEditingController();
BlocProvider(
    create: (_) => ExampleBloc(),child: Builder(
      builder: (contex) => SafeArea(
        child: BlocListener<ExampleBloc,int>(
            listener: (context,state) {
                _controller.text = state.toString();
            },child: Scaffold(
                body: Form(
                  child: Column(
                    children: [
                      TextFormField(
                        controller: _controller,initialValue: context.bloc<ExampleBloc>().state.toString()
                      ),RaisedButton(
                        child: Text('Press'),onPressed: () {
                          context.bloc<ExampleBloc>().add(Event.first);
                        },)
                    ],);
            }),