我正在使用Photon 2和ARCore生成的对象在移动和位置上不同步...有人可以通过生成和同步脚本来帮助我吗?

问题描述

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Photon.Pun;

public class Player_Manager : MonoBehaviourPunCallbacks


{

    public Vector3 pos = new Vector3(-0.26f,-4.24f,-3.88f);

   // Start is called before the first frame update

    void Start()
    {
        if(photonView.IsMine)
        {
            CreateController();
        }

        //pos = new Vector3(-0.26f,-3.88f);
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }

    void CreateController()
    {
        GameObject player = PhotonNetwork.Instantiate("Player",Camera.main.ScreenToWorldPoint(pos),Quaternion.identity,0) as GameObject;
        
    }
}

This is the script for spawning and Photon View and Photon Transform View are used for syncing movement.

解决方法

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