问题描述
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Photon.Pun;
public class Player_Manager : MonoBehaviourPunCallbacks
{
public Vector3 pos = new Vector3(-0.26f,-4.24f,-3.88f);
// Start is called before the first frame update
void Start()
{
if(photonView.IsMine)
{
CreateController();
}
//pos = new Vector3(-0.26f,-3.88f);
}
// Update is called once per frame
void Update()
{
}
void CreateController()
{
GameObject player = PhotonNetwork.Instantiate("Player",Camera.main.ScreenToWorldPoint(pos),Quaternion.identity,0) as GameObject;
}
}
This is the script for spawning and Photon View and Photon Transform View are used for syncing movement.
解决方法
暂无找到可以解决该程序问题的有效方法,小编努力寻找整理中!
如果你已经找到好的解决方法,欢迎将解决方案带上本链接一起发送给小编。
小编邮箱:dio#foxmail.com (将#修改为@)