如何启用多个手势?

问题描述

我创建了一个包含主视图的应用程序,其中有多个视图,每个形状一个。对于形状,我想启用一些交互以便在点击时变换其属性。由于转换也取决于抽头位置,因此我已通过以下方式将其实现为DragGesture:

.gesture(DragGesture(minimumdistance: 0,coordinateSpace: .global)
.onChanged { gesture in
      print("Tap location: \(gesture.startLocation)")    
           })

除了单个形状的转换外,我还希望用户能够拖动整个内容和/或调整其大小。因此,在主视图中,我实现了拖动手势和放大手势。由于点击和拖动存在冲突,因此我添加一个选项来在点击和拖动之间切换交互模式。通过检查形状视图中的以下条件来启用/禁用转换:

.allowsHitTesting(dragGestureMode == DragGestureEnum.TransformShape)

尽管如此,有时,当我尝试调整图像大小时,该手势被解释为在某个形状上的拖动手势,该手势执行对该形状上的点击(以最小距离0拖动)的逻辑,而不是调整大小(在拖动的情况下)模式,这不是问题)。

下面是主视图和形状视图的逻辑,其中实例放置在主视图内部

struct MainView: View {
    @EnvironmentObject var mainviewmodel : Mainviewmodel
    @State private var offset = CGSize.zero
    @State private var draggedSize: CGSize = CGSize.zero
    @State private var scale: CGFloat = 1.0
    @State private var scaledSize: CGFloat = 1.0
    var body: some View {
        GeometryReader {
            geometry in
            ZStack {
                ForEach(mainviewmodel.shapeItemKeys,id: \.self){ id in
                    let shapeItem = $mainviewmodel.shapeItemsByKey[id]
                    ShapeView(shapeItem: shapeItem,dragGestureMode: $mainviewmodel.dragGestureMode)
                }
            }
            .frame(width: min(geometry.size.width,geometry.size.height),height: min(geometry.size.width,alignment: .center)
            .contentShape(Rectangle())
            .offset(x: self.draggedSize.width,y: self.draggedSize.height)
            .scaleEffect(self.scaledSize)
            .gesture(
                DragGesture()
                    .onChanged { gesture in
                        self.draggedSize = gesture.translation
                        self.draggedSize.width += self.offset.width
                        self.draggedSize.height += self.offset.height
                        
                    }

                    .onEnded { _ in
                        self.offset = self.draggedSize
                    }
            )
            .gesture(MagnificationGesture()
                        .onChanged({ (scale) in
                            self.scaledSize = scale.magnitude
                            self.scaledSize *= self.scale
                        })
                        .onEnded({ (scaleFinal) in
                            self.scale = scaleFinal
                            print("New scale: \(self.scale)")
                            self.scale = self.scaledSize
                        }))
 
        }
    }
}


struct ShapeView: View {
    @Binding var shapeItem: ShapeItem?
    @Binding var dragGestureMode: DragGestureEnum
    var layersToRemove: [Int] = []
    init(shapeItem: Binding<ShapeItem?>,dragGestureMode: Binding<DragGestureEnum>) {
        self._shapeItem = shapeItem
        self._dragGestureMode = dragGestureMode
    }
    var body: some View {
        ZStack {
            shapeItem!.path
                .foregroundColor(Color(shapeItem!.color))
                .overlay(
                            ZStack {
                                // ... some logic

                            },alignment: .leading)
                .gesture(
                    DragGesture(minimumdistance: 0,coordinateSpace: .global)
                        .onChanged { gesture in
                            print("Tap location: \(gesture.startLocation)")
                            
                        }
                )
                .allowsHitTesting(dragGestureMode == DragGestureEnum.TransformShape)
        }
    }
}

在这种情况下(即应在形状视图上检测到轻敲,在形状视图上应检测到拖动或调整大小),是否有人知道启用手势组合((拖动或调整大小)或(轻击或调整大小))的一种好方法?主视图和在各个形状上的点击以及在主视图上的拖动是独占的),以便获得预期的用户体验(防止将大小调整的手势解释为点击或拖动)?

解决方法

您可以使用同时手势修饰符,例如

    .simultaneousGesture(MagnificationGesture()
      ...