问题描述
假设我想为宠物主人创建饮食计划以保持宠物健康,并且有以下课程:
// Pets
public class Pet { ... }
public class Dog : Pet { ... }
public class Cat : Pet { ... }
// Meals and diets
public class Meal<T> : ICollection<T> where T : Pet
{
...
private List<T> allowedPets { get; set; } = new List<T>();
...
}
public class Diet<T> : ICollection<Meal<T>> where T : Pet
{
...
private List<Meal<T>> dietMeals { get; set; } = new List<Meal<T>>();
...
}
虽然我可以列出可以遵循某种饮食的宠物清单,而不是允许某些饮食进食的宠物清单,但这只是一个例子。无论哪种方式,我都可以像这样任意饮食,以某种方式使用它们。
// Dogs and their diets
Dog labrador = new Dog() { ... };
Dog dalmatian = new Dog() { ... };
Meal<Dog> mediumDogBreakfast = new Meal<Dog>(...) { labrador,dalmatian };
Meal<Dog> mediumDoglunch = new Meal<Dog>(...) { labrador,dalmatian };
Meal<Dog> mediumDogDinner = new Meal<Dog>(...) { labrador,dalmatian };
Diet<Dog> mediumDogDiet = new Diet<Dog>()
{
mediumDogBreakfast,mediumDoglunch,mediumDogDinner
};
// Cats and their diets
Cat siamese = new Cat() { ... };
Cat sphynx = new Cat() { ... };
Meal<Cat> orientalCatBreakfast = new Meal<Cat>(...) { siamese,sphynx };
Meal<Cat> orientalCatLunch = new Meal<Cat>(...) { siamese,sphynx };
Meal<Cat> orientalCatDinner = new Meal<Cat>(...) { siamese,sphynx };
Diet<Cat> orientalCatDiet = new Diet<Cat>()
{
orientalCatBreakfast,orientalCatLunch,orientalCatDinner
};
但是如果我随后要将这些饮食放在一个列表中,则会收到转换错误:
// This isn't allowed!
List<Diet<Pet>> = new List<Diet<Pet>>()
{
mediumDogDiet,orientalCatDiet
};
我的印象是该列表将允许Cat
和Dog
对象,因为Pet
Costraint更为笼统,但显然这里出了点问题。我该如何更改我的Pet
类或集合实现,以允许同时包含狗和猫饮食(或与此相关的任何其他将来的宠物衍生物)的列表?
解决方法
您需要协变:
请注意,这意味着您必须创建接口IDiet
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
namespace ConsoleApp8
{
public class Pet { }
public class Dog : Pet { }
public class Cat : Pet { }
// Meals and diets
public interface IMeal<out T> : IReadOnlyCollection<T> where T : Pet
{
}
public interface IDiet<out T> : IReadOnlyCollection<IMeal<T>> where T : Pet
{
}
public class Meal<T> : Collection<T>,IMeal<T> where T : Pet
{
public List<T> AllowedPets { get; set; } = new List<T>();
}
public class Diet<T> : Collection<IMeal<T>>,IDiet<T> where T : Pet
{
public List<Meal<T>> DietMeals { get; set; } = new List<Meal<T>>();
}
class Program
{
static void Main(string[] args)
{
Dog labrador = new Dog() { };
Dog dalmatian = new Dog() { };
Meal<Dog> mediumDogBreakfast = new Meal<Dog>{ labrador,dalmatian };
Meal<Dog> mediumDogLunch = new Meal<Dog>{ labrador,dalmatian };
Meal<Dog> mediumDogDinner = new Meal<Dog>{ labrador,dalmatian };
Diet<Dog> mediumDogDiet = new Diet<Dog>()
{
mediumDogBreakfast,mediumDogLunch,mediumDogDinner
};
// Cats and their diets
Cat siamese = new Cat() { };
Cat sphynx = new Cat() { };
Meal<Cat> orientalCatBreakfast = new Meal<Cat>(){ siamese,sphynx };
Meal<Cat> orientalCatLunch = new Meal<Cat>(){ siamese,sphynx };
Meal<Cat> orientalCatDinner = new Meal<Cat>(){ siamese,sphynx };
Diet<Cat> orientalCatDiet = new Diet<Cat>()
{
orientalCatBreakfast,orientalCatLunch,orientalCatDinner
};
List<IDiet<Pet>> diets = new List<IDiet<Pet>>
{
mediumDogDiet,orientalCatDiet
};
}
}
}