问题描述
我正在使用Material UI进行多次选择。这是我的代码。
<TextField
classes={{ root: classes.root }}
select
name="states"
id="states"
fullWidth
label="states where you want to work"
SelectProps={{
multiple: true,value: states.states,onChange: handleFieldChange
}}
>
{listStates.map(col => (
<MenuItem selected classes={{ selected: classes.selected }} key={col} value={col}>
<CheckBox checked={states.states.indexOf(col) > -1} />
<ListItemText primary={col} />
</MenuItem>
))}
</TextField>
这是handleFieldChange函数:
const handleFieldChange = event => {
event.persist();
setStates(states => ({
...states,[event.target.name]:
event.target.type === "checkBox"
? event.target.checked
: event.target.value
}));
};
这是状态数组:
const listStates = [ "Aguascalientes","Baja California","Baja California Sur","Campeche","CDMX","Coahuila de Zaragoza","Colima","Chiapas","Chihuahua","Durango","Guanajuato","Guerrero","Hidalgo","Jalisco","EDOMEX","Michoacán de Ocampo","Morelos","Nayarit","Nuevo León","Oaxaca","Puebla","QueréTaro","Quintana Roo","San Luis Potosí","Sinaloa","Sonora","Tabasco","Tamaulipas","Tlaxcala","Veracruz de Ignacio de la Llave","Yucatán","Zacatecas"];
一切正常,这些值正确保存在useState中,但是在屏幕上我看不到我选择的值,只看到了[object Object],[object Object]。
你知道为什么会这样吗?
致谢
解决方法
问题似乎是缺少道具renderValue
。 value是所选值的列表,但是renderValue函数提供了实际的渲染逻辑。通过这些额外的道具,它应该可以正常工作。
根据official docs:
renderValue是function(value: any) => ReactNode
,其中value-提供给组件的值。
示例代码:
SelectProps={{
multiple: true,value: states.states,onChange: handleFieldChange,renderValue: (data) => <div>{data.join(",")}</div>
}}
希望有帮助。还原任何疑问/澄清。