问题描述
我有一个大小调整器(row_wrap_sizer),其中包含几行。
每行本身就是一个定尺寸器,每行中包含相同的控件(复选框和组合框)。使每一行与众不同的原因是,检查或输入到控件中的值可以不同。
单击按钮,我需要能够遍历row_wrap_sizer所包含的每个子大小调整器,并查看在控件中输入了哪些值。我想我已经弄清楚了如何遍历每一行,但是我不知道如何访问控件。就我所要了解的事件处理程序而言,它单击按钮以循环遍历子级大小调整器:
void MyFrame::Calculate(wxCommandEvent &event)
{
wxString output = "Calculating...";
// get children in the sizer
wxSizerItemList children = row_wrap_sizer->GetChildren();
// loop through each child (a node?)
for (wxSizerItemList::Node *node = children.GetFirst(); node; node = node->GetNext())
{
output += wxT("Child...");
}
log_output->SetValue(output);
}
这会遍历所有子级,但是在循环时,我不知道如何在每个节点内找到控件并检查其值。例如,每个子行都包含一个名为“ Combo1”的wxComboBox,我需要在每行中找到它,并在迭代时检查其值。
同样重要的是,我要按行在父sizer中的显示顺序进行遍历,而且我不确定我的代码是否正在执行此操作,但是由于无法访问控件,因此我无法进行测试在每个尺寸调整器中
这是从最小的wxWidgdets示例中修改的整个代码,因此应该即插即用:
// For compilers that support precompilation,includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
// for all others,include the necessary headers (this file is usually all you
// need because it includes almost all "standard" wxWidgets headers)
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
// ----------------------------------------------------------------------------
// resources
// ----------------------------------------------------------------------------
// the application icon (under Windows and OS/2 it is in resources and even
// though we Could still include the XPM here it would be unused)
#ifndef wxHAS_IMAGES_IN_RESOURCES
#include "../sample.xpm"
#endif
#include <vector>
// Define a new application type,each program should derive a class from wxApp
class MyApp : public wxApp
{
public:
// override base class virtuals
// ----------------------------
// this one is called on application startup and is a good place for the app
// initialization (doing it here and not in the ctor allows to have an error
// return: if OnInit() returns false,the application terminates)
virtual bool OnInit();
};
// Define a new frame type: this is going to be our main frame
class MyFrame : public wxFrame
{
public:
// ctor(s)
MyFrame(const wxString& title);
// event handlers (these functions should _not_ be virtual)
void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
private:
// any class wishing to process wxWidgets events must use this macro
wxDECLARE_EVENT_TABLE();
wxPanel *main_panel;
wxTextCtrl *log_output;
wxBoxSizer *row_wrap_sizer;
void Calculate(wxCommandEvent& event);
};
// IDs for the controls and the menu commands
enum
{
// menu items
Minimal_Quit = wxID_EXIT,// it is important for the id corresponding to the "About" command to have
// this standard value as otherwise it won't be handled properly under Mac
// (where it is special and put into the "Apple" menu)
Minimal_About = wxID_ABOUT
};
// the event tables connect the wxWidgets events with the functions (event
// handlers) which process them. It can be also done at run-time,but for the
// simple menu events like this the static method is much simpler.
wxBEGIN_EVENT_TABLE(MyFrame,wxFrame)
EVT_MENU(Minimal_Quit,MyFrame::OnQuit)
EVT_MENU(Minimal_About,MyFrame::OnAbout)
wxEND_EVENT_TABLE()
// Create a new application object: this macro will allow wxWidgets to create
// the application object during program execution (it's better than using a
// static object for many reasons) and also implements the accessor function
// wxGetApp() which will return the reference of the right type (i.e. MyApp and
// not wxApp)
IMPLEMENT_APP(MyApp)
// 'Main program' equivalent: the program execution "starts" here
bool MyApp::OnInit()
{
// call the base class initialization method,currently it only parses a
// few common command-line options but it Could be do more in the future
if ( !wxApp::OnInit() )
return false;
// create the main application window
MyFrame *frame = new MyFrame("Minimal wxWidgets App");
// and show it (the frames,unlike simple controls,are not shown when
// created initially)
frame->Show(true);
// success: wxApp::OnRun() will be called which will enter the main message
// loop and the application will run. If we returned false here,the
// application would exit immediately.
return true;
}
// ----------------------------------------------------------------------------
// main frame
// ----------------------------------------------------------------------------
// frame constructor
MyFrame::MyFrame(const wxString& title)
: wxFrame(NULL,wxID_ANY,title)
{
// set the frame icon
SetIcon(wxICON(sample));
#if wxUSE_MENUS
// create a menu bar
wxMenu *fileMenu = new wxMenu;
// the "About" item should be in the help menu
wxMenu *helpMenu = new wxMenu;
helpMenu->Append(Minimal_About,"&About\tF1","Show about dialog");
fileMenu->Append(Minimal_Quit,"E&xit\tAlt-X","Quit this program");
// Now append the freshly created menu to the menu bar...
wxMenuBar *menuBar = new wxMenuBar();
menuBar->Append(fileMenu,"&File");
menuBar->Append(helpMenu,"&Help");
// ... and attach this menu bar to the frame
SetMenuBar(menuBar);
#endif // wxUSE_MENUS
#if wxUSE_STATUSBAR
// create a status bar just for fun (by default with 1 pane only)
CreateStatusBar(2);
SetStatusText("Welcome to wxWidgets!");
#endif // wxUSE_STATUSBAR
// mainPanel
main_panel = new wxPanel(this,wxID_ANY);
// main_panel_sizer (vertical)
// goes onto the panel,contains 3 sizers
wxBoxSizer *main_panel_sizer = new wxBoxSizer(wxVERTICAL);
// sizer 1: but_wrap_sizer,contains row of buttons along top
wxBoxSizer *but_wrap_sizer = new wxBoxSizer(wxHORIZONTAL);
main_panel_sizer->Add(but_wrap_sizer,wxSizerFlags(1).Expand());
wxButton *go_but = new wxButton(this->main_panel,"GO");
go_but->Bind(wxEVT_BUTTON,&MyFrame::Calculate,this);
but_wrap_sizer->Add(go_but,wxSizerFlags(1).Expand());
// sizer 2: output_sizer,contains a txtctrl we can log output to
wxBoxSizer *output_sizer = new wxBoxSizer(wxHORIZONTAL);
main_panel_sizer->Add(output_sizer,wxSizerFlags(1).Expand());
log_output = new wxTextCtrl(main_panel,"");
output_sizer->Add(log_output,wxSizerFlags(1).Expand());
// sizer 3: row_wrap_sizer,contains a bunch of rows of data,// each row it contains is itself a sizer and contains the same controls,// but controls can be set to have diff values
row_wrap_sizer = new wxBoxSizer(wxVERTICAL);
main_panel_sizer->Add(row_wrap_sizer,wxSizerFlags(1).Expand());
for ( unsigned int i = 0; i < 3; i++ )
{
wxBoxSizer *row_sizer = new wxBoxSizer(wxHORIZONTAL);
row_wrap_sizer->Add(row_sizer,wxSizerFlags(1).Expand());
std::vector<wxString> filters_in_deck;
filters_in_deck.push_back("A");
filters_in_deck.push_back("B");
filters_in_deck.push_back("C");
wxGridSizer *checkBox_sizer = new wxGridSizer(1,3,0);
row_sizer->Add(checkBox_sizer,wxSizerFlags(0).Expand());
for ( unsigned int i = 0; i < filters_in_deck.size(); i++ )
{
wxCheckBox *filter_check = new wxCheckBox(this->main_panel,"filter " + filters_in_deck[i],wxDefaultPosition,wxDefaultSize,wxDefaultValidator,"CheckBox");
checkBox_sizer->Add(filter_check,wxSizerFlags(1).Expand());
}
wxComboBox *combo_Box_a = new wxComboBox(this->main_panel,wxEmptyString);
combo_Box_a->SetName("Combo1");
combo_Box_a->Append("Any");
combo_Box_a->Append("All");
row_sizer->Add(combo_Box_a,wxSizerFlags(1).Expand());
wxComboBox *combo_Box_b = new wxComboBox(this->main_panel,wxID_ANY);
combo_Box_a->SetName("Combo2");
combo_Box_b->Append("If");
combo_Box_b->Append("Or");
row_sizer->Add(combo_Box_b,wxSizerFlags(1).Expand());
}
// done
main_panel->SetSizerAndFit(main_panel_sizer);
this->Fit();
}
void MyFrame::Calculate(wxCommandEvent &event)
{
wxString output = "Calculating...";
// get children in the sizer
wxSizerItemList children = row_wrap_sizer->GetChildren();
// loop through each child (a node?)
for (wxSizerItemList::Node *node = children.GetFirst(); node; node = node->GetNext())
{
output += wxT("Child...");
//wxSizerItem child_sizer = node.GetData().GetSizer();
}
log_output->SetValue(output);
}
// event handlers
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
// true is to force the frame to close
Close(true);
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
wxMessageBox(wxString::Format
(
"Welcome to %s!\n"
"\n"
"This is the minimal wxWidgets sample\n"
"running under %s.",wxVERSION_STRING,wxGetosDescription()
),"About wxWidgets minimal sample",wxOK | wxICON_@R_580_4045@ION,this);
}
解决方法
最简单的方法是为sizer中的每个控件分配一个ID,而不使用wxID_ANY。
如果您想知道类型dynamic_cast()
或wxDynamicCast()
会有所帮助。