问题描述
C ++库
CallbackTestLib.hpp
#pragma once
using callback_prototype = const char* __cdecl();
extern "C" __declspec(dllexport) int __cdecl do_something(callback_prototype*);
CallbackTestLib.cpp
#include "CallbackTestLib.hpp"
#include <iostream>
using namespace std;
__declspec(dllexport) auto __cdecl do_something(callback_prototype* cb) -> int
{
if (!cb) { return 5678; }
const auto* str = cb();
cout << "Hello " << str << endl;
return 1234;
}
Python脚本
CallbackTest.py
import os
import sys
from ctypes import CDLL,CFUNCTYPE,c_char_p,c_int32
assert sys.maxsize > 2 ** 32,"Python x64 required"
assert sys.version_info.major == 3 and sys.version_info.minor == 8 and sys.version_info.micro == 4,"Python 3.8.4 required"
callback_prototype = CFUNCTYPE(c_char_p)
@callback_prototype
def python_callback_func() -> bytes:
return "from Python".encode("utf-8")
dll_path = os.path.join(os.path.dirname(os.path.abspath(__file__)),"CallbackTestLib.dll")
testlib = CDLL(dll_path)
testlib.do_something.restype = c_int32
testlib.do_something.argtypes = [callback_prototype]
null_return_code = testlib.do_something(callback_prototype())
assert null_return_code == 5678,"Null return code Failed"
ok_return_code = testlib.do_something(python_callback_func)
assert ok_return_code == 1234,"Ok return code Failed"
print("Done.")
Python输出
d:/path/to/CallbackTest.py:22:RuntimeWarning:回调函数中的内存泄漏。
ok_return_code = testlib.do_something(python_callback_func)
您好,来自Python
完成。
如输出所示,执行python_callback_func
时,Python(某种程度上)似乎检测到内存泄漏,该错误将 bytes (UTF-8编码的字符串)返回给C ++,字符串正在打印出来。
我的问题全与此有关:此警告正在发生什么,如何避免/解决它?
解决方法
这对我来说仍然有些模糊/不清楚。但这是一个愚蠢修复程序(我对此不满意),它使memleak警告消息消失了:
版本1
CallbackTestLib.hpp
#pragma once
using callback_prototype = void* __cdecl(); // Changed 'const char*' to 'void*'.
extern "C" __declspec(dllexport) int __cdecl do_something(callback_prototype*);
CallbackTestLib.cpp
#include "CallbackTestLib.hpp"
#include <iostream>
using namespace std;
__declspec(dllexport) auto __cdecl do_something(callback_prototype* cb) -> int
{
if (!cb) { return 5678; }
const auto* str = cb();
cout << "Hello " << static_cast<const char*>(str) << endl; // Added 'static_cast'.
return 1234;
}
CallbackTest.py
import os
import sys
from ctypes import CDLL,CFUNCTYPE,cast,c_void_p,c_int32
assert sys.maxsize > 2 ** 32,"Python x64 required"
assert sys.version_info.major == 3 and sys.version_info.minor == 8 and sys.version_info.micro == 4,"Python 3.8.4 required"
callback_prototype = CFUNCTYPE(c_void_p) # Changed restype to 'c_void_p'.
@callback_prototype
def python_callback_func():
return cast("from Python :)".encode("utf-8"),c_void_p).value # Added casting.
dll_path = os.path.join(os.path.dirname(os.path.abspath(__file__)),"CallbackTestLib.dll")
testlib = CDLL(dll_path)
testlib.do_something.restype = c_int32
testlib.do_something.argtypes = [callback_prototype]
null_return_code = testlib.do_something(callback_prototype())
assert null_return_code == 5678,"Null return code failed"
ok_return_code = testlib.do_something(python_callback_func)
assert ok_return_code == 1234,"Ok return code failed"
print("Done.")
输出
来自Python的Hello :)
完成。
版本2
CallbackTestLib.hpp
#pragma once
using callback_prototype = void __cdecl();
static char* do_something_buffer;
extern "C" __declspec(dllexport) int __cdecl do_something(callback_prototype);
extern "C" __declspec(dllexport) void __cdecl receive_do_something_buffer(const char*);
CallbackTestLib.cpp
#include "CallbackTestLib.hpp"
#include <iostream>
using namespace std;
auto do_something(callback_prototype cb) -> int
{
if (!cb) { return 5678; }
cb();
cout << "Hello " << do_something_buffer << endl;
cb();
cout << "Hello again " << do_something_buffer << endl;
return 1234;
}
void receive_do_something_buffer(const char* str)
{
// Create a copy of the given string and save it into buffer.
if (do_something_buffer) { free(do_something_buffer); }
do_something_buffer = _strdup(str);
}
CallbackTest.py
import os
import sys
from ctypes import CDLL,c_int32,c_char_p
assert sys.maxsize > 2 ** 32,"Python 3.8.4 required"
callback_prototype = CFUNCTYPE(None)
dll_path = os.path.join(os.path.dirname(os.path.abspath(__file__)),"CallbackTestLib.dll")
testlib = CDLL(dll_path)
testlib.do_something.restype = c_int32
testlib.do_something.argtypes = [callback_prototype]
testlib.receive_do_something_buffer.restype = None
testlib.receive_do_something_buffer.argtypes = [c_char_p]
@callback_prototype
def python_callback_func() -> None:
testlib.receive_do_something_buffer("from Python :D".encode("utf-8"))
null_return_code = testlib.do_something(callback_prototype())
assert null_return_code == 5678,"Ok return code failed"
print("Done.")
输出
,来自Python的Hello:D
再次从Python向您问好:D
完成。
让Python回调返回char* callback() {
return new char[10];
}
类似于C ++函数返回:
#include <iostream>
using namespace std;
typedef void (*CB)(char* buf,size_t len);
extern "C" __declspec(dllexport) int func(CB cb) {
char buf[80];
if(cb) {
cb(buf,sizeof buf);
cout << "Hello " << buf << endl;
return 1234;
}
return 5678;
}
除非释放内存,否则内存泄漏。由于Python分配了字节对象,因此C ++无法正确释放它,从而导致泄漏。
相反,将C ++管理的缓冲区传递给回调:
test.cpp
from ctypes import *
CALLBACK = CFUNCTYPE(None,POINTER(c_char),c_size_t)
@CALLBACK
def callback(buf,size):
# Cast the pointer to a single char to a pointer to a sized array
# so it can be accessed safely and correctly.
arr = cast(buf,POINTER(c_char * size))
arr.contents.value = b'world!'
dll = CDLL('./test')
dll.func.argtypes = CALLBACK,dll.func.restype = c_int
print(dll.func(callback))
test.py
Hello world!
1234
输出:
from pygame import mixer
import time
from pynput.keyboard import Key,Listener
def stopsound(evt):
global running
mixer.music.stop() # stop music
running = False # exit run loop
return False # stop key listener
def music(file) :
global running
mixer.init()
mixer.music.load(file)
running = True;
while running :
try :
mixer.music.play() # duration of file 2 sec
time.sleep(3)
except KeyboardInterrupt :
mixer.music.stop()
break
with Listener(on_press=stopsound) as listener:
music('SomeMusic.mp3')
listener.join() # wait for listener thread to finish