问题描述
我正在尝试将圆圈从(100,200)移至(400,200),并且在一个周期后,圆圈应开始从(100,100)移至(200,100),并继续重复该运动。在第一个循环之后,我使用circle.setCenterX(100)和circle.setCenterY(100)重置了圆的位置。但是,这没有反映在动画中。圆重置为(400,100),并在X方向上继续前进,而不是重复运动。我是javaFX的新手。任何帮助将不胜感激。
import javafx.animation.*;
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.stage.Stage;
import javafx.util.Duration;
public class Test extends Application
{
public static void main(String[] args)
{
launch(args);
}
final double lambda = 0.1; // pixel per millisecond
double posX = 100;
double posY = 200;
double time = 0;
double velocityX = 1*lambda;
double velocityY = 0*lambda;
Circle circle = new Circle(posX,posY,20,Color.AQUA);
Circle ref1 = new Circle(100,200,5,Color.CADETBLUE);
Circle ref2 = new Circle(400,Color.CADETBLUE);
Circle ref3 = new Circle(100,100,Color.CADETBLUE);
@Override
public void start(Stage stage) throws Exception
{
Pane pane = new Pane();
pane.getChildren().addAll(circle,ref1,ref2,ref3);
BorderPane root = new BorderPane();
root.setCenter(pane);
root.setStyle("-fx-background-color: #29353B");
double WIDTH = 800;
double HEIGHT = 600;
Scene scene = new Scene(root,WIDTH,HEIGHT);
stage.setScene(scene);
stage.show();
move(3000);
}
public void move(double dt) // dt in milliseconds
{
System.out.println(circle.getCenterX()+","+circle.getCenterY());
TranslateTransition translateTransition = new TranslateTransition(Duration.millis(dt),circle);
//translateTransition.setInterpolator(Interpolator.LINEAR);
translateTransition.setByX(this.velocityX*dt);
translateTransition.setByY(this.velocityY*dt);
translateTransition.setCycleCount(1);
translateTransition.play();
translateTransition.setOnFinished(actionEvent -> { updatePos(dt); move(2000); });
}
public void updatePos(double dt)
{
//this.posX += this.velocityX*dt;
//this.posY += this.velocityY*dt;
this.posX = 100;
this.posY = 100;
circle.setCenterX(this.posX);
circle.setCenterY(this.posY);
}
}
解决方法
TranslateTransition
修改translateX
和translateY
属性,而不是centerX
和centerY
属性。如果在动画完成后修改centerX
和centerY
属性,则还应将translateX
和translateY
重置为0,以使圆出现在这些坐标处:>
public void updatePos(double dt) {
//this.posX += this.velocityX*dt;
//this.posY += this.velocityY*dt;
this.posX = 100;
this.posY = 100;
circle.setCenterX(this.posX);
circle.setCenterY(this.posY);
circle.setTranslateX(0);
circle.setTranslateY(0);
}
或者,您可以使用Timeline
代替TranslateTransition
来直接操纵动画中的centerX
和centerY
属性:
public void move(double dt) /* dt in milliseconds */ {
System.out.println(circle.getCenterX() + "," + circle.getCenterY());
double targetX = circle.getCenterX() + this.velocityX * dt;
double targetY = circle.getCenterY() + this.velocityY * dt;
Timeline timeline = new Timeline(new KeyFrame(Duration.millis(dt),new KeyValue(circle.centerXProperty(),targetX),new KeyValue(circle.centerYProperty(),targetY)));
timeline.setOnFinished(actionEvent -> {
updatePos(dt);
move(2000);
});
timeline.play();
}
public void updatePos(double dt) {
this.posX = 100;
this.posY = 100;
circle.setCenterX(this.posX);
circle.setCenterY(this.posY);
}