问题描述
我正在创建一个通过蓝牙连接到OBD ELM327的Android应用。
暂时,我正在尝试通过BT连接到OBD模拟数据将应用程序连接到笔记本电脑。 从应用程序到笔记本电脑没有建立蓝牙连接,出现如下错误。
I/BluetoothService: BEGIN mConnectThread SocketType:null
W/BluetoothAdapter: getBluetoothService() called with no BluetoothManagerCallback
D/BluetoothService: start
D/BluetoothService: setState() 2 -> 1
MainActivity.java
mChatService = new BluetoothService(this,mHandler);
BluetoothService.java
public class BluetoothService {
// Debugging
private static final String TAG = "BluetoothService";
private static final boolean D = true;
// Name for the SDP record when creating server socket
private static final String NAME = "ObdElm327";
// Unique UUID for this application
private static final UUID MY_UUID =
UUID.fromString("0001101-0000-1000-8000-00805F9B34FB");
//INSECURE "8ce255c0-200a-11e0-ac64-0800200c9a66"
//SECURE "fa87c0d0-afac-11de-8a39-0800200c9a66"
//SPP "0001101-0000-1000-8000-00805F9B34FB"
// Member fields
private final BluetoothAdapter mAdapter;
private final Handler mHandler;
private AcceptThread mAcceptThread;
private ConnectThread mConnectThread;
private ConnectedThread mConnectedThread;
private int mState;
// Constants that indicate the current connection state
public static final int STATE_NONE = 0; // we're doing nothing
public static final int STATE_LISTEN = 1; // Now listening for incoming connections
public static final int STATE_CONNECTING = 2; // Now initiating an outgoing connection
public static final int STATE_CONNECTED = 3; // Now connected to a remote device
/**
* Constructor. Prepares a new BluetoothChat session.
* @param context The UI Activity Context
* @param handler A Handler to send messages back to the UI Activity
*/
public BluetoothService(Context context,Handler handler) {
mAdapter = BluetoothAdapter.getDefaultAdapter();
mState = STATE_NONE;
mHandler = handler;
}
/**
* Set the current state of the chat connection
* @param state An integer defining the current connection state
*/
private synchronized void setState(int state) {
if (D) Log.d(TAG,"setState() " + mState + " -> " + state);
mState = state;
// Give the new state to the Handler so the UI Activity can update
mHandler.obtainMessage(MainActivity.MESSAGE_STATE_CHANGE,state,-1).sendToTarget();
}
/**
* Return the current connection state. */
public synchronized int getState() {
return mState;
}
/**
* Start the chat service. Specifically start AcceptThread to begin a
* session in listening (server) mode. Called by the Activity onResume() */
public synchronized void start() {
if (D) Log.d(TAG,"start");
// Cancel any thread attempting to make a connection
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
setState(STATE_LISTEN);
// Start the thread to listen on a BluetoothServerSocket
if (mAcceptThread == null) {
mAcceptThread = new AcceptThread();
mAcceptThread.start();
}
}
/**
* Start the ConnectThread to initiate a connection to a remote device.
* @param device The BluetoothDevice to connect
*/
public synchronized void connect(BluetoothDevice device) {
if (D) Log.d(TAG,"connect to: " + device);
// Cancel any thread attempting to make a connection
if (mState == STATE_CONNECTING) {
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
// Start the thread to connect with the given device
mConnectThread = new ConnectThread(device);
mConnectThread.start();
setState(STATE_CONNECTING);
}
/**
* Start the ConnectedThread to begin managing a Bluetooth connection
* @param socket The BluetoothSocket on which the connection was made
* @param device The BluetoothDevice that has been connected
*/
public synchronized void connected(BluetoothSocket socket,BluetoothDevice
device,final String socketType) {
if (D) Log.d(TAG,"connected,Socket Type:" + socketType);
// Cancel the thread that completed the connection
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
// Cancel the accept thread because we only want to connect to one device
if (mAcceptThread != null) {
mAcceptThread.cancel();
mAcceptThread = null;
}
// Start the thread to manage the connection and perform transmissions
mConnectedThread = new ConnectedThread(socket,socketType);
mConnectedThread.start();
// Send the name of the connected device back to the UI Activity
Message msg = mHandler.obtainMessage(MainActivity.MESSAGE_DEVICE_NAME);
Bundle bundle = new Bundle();
bundle.putString(MainActivity.DEVICE_NAME,device.getName());
msg.setData(bundle);
mHandler.sendMessage(msg);
setState(STATE_CONNECTED);
}
/**
* Stop all threads
*/
public synchronized void stop() {
if (D) Log.d(TAG,"stop");
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
if (mAcceptThread != null) {
mAcceptThread.cancel();
mAcceptThread = null;
}
setState(STATE_NONE);
}
/**
* Write to the ConnectedThread in an unsynchronized manner
* @param out The bytes to write
* @see ConnectedThread#write(byte[])
*/
public void write(byte[] out) {
// Create temporary object
ConnectedThread r;
// Synchronize a copy of the ConnectedThread
synchronized (this) {
if (mState != STATE_CONNECTED) return;
r = mConnectedThread;
}
// Perform the write unsynchronized
r.write(out);
}
/**
* Indicate that the connection attempt Failed and notify the UI Activity.
*/
private void connectionFailed() {
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(MainActivity.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(MainActivity.TOAST,"Unable to connect device");
msg.setData(bundle);
mHandler.sendMessage(msg);
// Start the service over to restart listening mode
BluetoothService.this.start();
}
/**
* Indicate that the connection was lost and notify the UI Activity.
*/
private void connectionLost() {
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(MainActivity.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(MainActivity.TOAST,"Device connection was lost");
msg.setData(bundle);
mHandler.sendMessage(msg);
// Start the service over to restart listening mode
BluetoothService.this.start();
}
/**
* This thread runs while listening for incoming connections. It behaves
* like a server-side client. It runs until a connection is accepted
* (or until cancelled).
*/
private class AcceptThread extends Thread {
// The local server socket
private final BluetoothServerSocket mmServerSocket;
private String mSocketType;
public AcceptThread() {
BluetoothServerSocket tmp = null;
// Create a new listening server socket
try {
tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME,MY_UUID);
} catch (IOException e) {
Log.e(TAG,"Socket Type: " + mSocketType + "listen() Failed",e);
}
mmServerSocket = tmp;
}
public void run() {
if (D) Log.d(TAG,"Socket Type: " + mSocketType +
"BEGIN mAcceptThread" + this);
setName("AcceptThread" + mSocketType);
BluetoothSocket socket = null;
// Listen to the server socket if we're not connected
while (mState != STATE_CONNECTED) {
try {
// This is a blocking call and will only return on a
// successful connection or an exception
socket = mmServerSocket.accept();
} catch (IOException e) {
Log.e(TAG,"Socket Type: " + mSocketType + "accept() Failed",e);
break;
}
// If a connection was accepted
if (socket != null) {
synchronized (BluetoothService.this) {
switch (mState) {
case STATE_LISTEN:
case STATE_CONNECTING:
// Situation normal. Start the connected thread.
connected(socket,socket.getRemoteDevice(),mSocketType);
break;
case STATE_NONE:
case STATE_CONNECTED:
// Either not ready or already connected. Terminate new socket.
try {
socket.close();
} catch (IOException e) {
Log.e(TAG,"Could not close unwanted socket",e);
}
break;
}
}
}
}
if (D) Log.i(TAG,"END mAcceptThread,socket Type: " + mSocketType);
}
public void cancel() {
if (D) Log.d(TAG,"Socket Type" + mSocketType + "cancel " + this);
try {
mmServerSocket.close();
} catch (IOException e) {
Log.e(TAG,"Socket Type" + mSocketType + "close() of server Failed",e);
}
}
}
/**
* This thread runs while attempting to make an outgoing connection
* with a device. It runs straight through; the connection either
* succeeds or fails.
*/
private class ConnectThread extends Thread {
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
private String mSocketType;
public ConnectThread(BluetoothDevice device) {
mmDevice = device;
BluetoothSocket tmp = null;
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try {
tmp = device.createRfcommSocketToServiceRecord(
MY_UUID);
} catch (IOException e) {
Log.e(TAG,"Socket Type: " + mSocketType + "create() Failed",e);
}
mmSocket = tmp;
}
public void run() {
Log.i(TAG,"BEGIN mConnectThread SocketType:" + mSocketType);
setName("ConnectThread" + mSocketType);
// Always cancel discovery because it will slow down a connection
mAdapter.canceldiscovery();
// Make a connection to the BluetoothSocket
try {
// This is a blocking call and will only return on a
// successful connection or an exception
mmSocket.connect();
} catch (IOException e) {
// Close the socket
try {
mmSocket.close();
} catch (IOException e2) {
Log.e(TAG,"unable to close() " + mSocketType +
" socket during connection failure",e2);
}
connectionFailed();
return;
}
// Reset the ConnectThread because we're done
synchronized (BluetoothService.this) {
mConnectThread = null;
}
// Start the connected thread
connected(mmSocket,mmDevice,mSocketType);
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG,"close() of connect " + mSocketType + " socket Failed",e);
}
}
}
/**
* This thread runs during a connection with a remote device.
* It handles all incoming and outgoing transmissions.
*/
private class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket,String socketType) {
Log.d(TAG,"create ConnectedThread: " + socketType);
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
// Get the BluetoothSocket input and output streams
try {
tmpIn = socket.getInputStream();
tmpOut = socket.getoutputStream();
} catch (IOException e) {
Log.e(TAG,"temp sockets not created",e);
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
String s,msg;
public void run() {
while (true) {
try {
byte[] buffer = new byte[1];
int bytes = mmInStream.read(buffer,buffer.length);
s = new String(buffer);
for(int i = 0; i < s.length(); i++){
char x = s.charat(i);
msg = msg + x;
if (x == 0x3e) {
mHandler.obtainMessage(MainActivity.MESSAGE_READ,buffer.length,-1,msg).sendToTarget();
msg="";
}
}
// Do something with the bytes read in. There are bytesRead bytes in tempBuffer.
} catch (IOException e) {
connectionLost();
// Start the service over to restart listening mode
BluetoothService.this.start();
break;
}
}
}
public void write(byte[] buffer) {
try {
mmOutStream.write(buffer);
// Share the sent message back to the UI Activity
mHandler.obtainMessage(MainActivity.MESSAGE_WRITE,buffer)
.sendToTarget();
} catch (IOException e) {
Log.e(TAG,"Exception during write",e);
}
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG,"close() of connect socket Failed",e);
}
}
}
}
代码参考:https://github.com/JCRin/ECU-Obd-Elm327-Bluetooth
能否请您帮助解决此问题。
解决方法
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