问题描述
我对SWIFT相当陌生。我想从头开始创建视图。我只是想显示一个标签。但是,在模拟器中,我只是看到黑屏。这是我的SceneDelegate文件:
import UIKit
class SceneDelegate: UIResponder,UIWindowSceneDelegate {
var window: UIWindow?
func scene(_ scene: UIScene,willConnectTo session: UISceneSession,options connectionOptions: UIScene.ConnectionOptions) {
print("start?")
window = UIWindow()
window?.makeKeyAndVisible()
let gameViewController = ViewController()
window?.rootViewController = gameViewController
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
// If using a storyboard,the `window` property will automatically be initialized and attached to the scene.
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
guard let _ = (scene as? UIWindowScene) else { return }
}
func sceneDidDisconnect(_ scene: UIScene) {
// Called as the scene is being released by the system.
// This occurs shortly after the scene enters the background,or when its session is discarded.
// Release any resources associated with this scene that can be re-created the next time the scene connects.
// The scene may re-connect later,as its session was not neccessarily discarded (see `application:didDiscardSceneSessions` instead).
}
func sceneDidBecomeActive(_ scene: UIScene) {
// Called when the scene has moved from an inactive state to an active state.
// Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
}
func sceneWillResignActive(_ scene: UIScene) {
// Called when the scene will move from an active state to an inactive state.
// This may occur due to temporary interruptions (ex. an incoming phone call).
}
func sceneWillEnterForeground(_ scene: UIScene) {
// Called as the scene transitions from the background to the foreground.
// Use this method to undo the changes made on entering the background.
}
func sceneDidEnterBackground(_ scene: UIScene) {
// Called as the scene transitions from the foreground to the background.
// Use this method to save data,release shared resources,and store enough scene-specific state information
// to restore the scene back to its current state.
}
}
这是我的视图控制器文件:
import UIKit
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
let label = UILabel(frame: CGRect(x: 0,y: 0,width: 200,height: 21))
label.center = CGPoint(x: 160,y: 284)
label.textAlignment = NSTextAlignment.center
label.text = "I'm a test label"
self.view.addSubview(label)
print("test")
}
}
我看到调试器打印了
start?
test
任何见解或技巧都将不胜感激,谢谢
解决方法
尝试将场景传递到窗口,window = UIWindow(windowScene:scene)
, window
应该以{{1}}作为参数进行初始化。
windowScene