问题描述
@Test
public void testRectangle1() {
Point center = new Point(20,30);
Rectangle rect = new Rectangle(center,20,20);
assertAll(
() -> assertEquals(10,rect.getTopLeft().getX()),() -> assertEquals(20,rect.getTopLeft().getY()),() -> assertEquals(30,rect.getBottomright().getX()),() -> assertEquals(40,rect.getBottomright().getY()),rect.getWidth()),rect.getHeight())
);
}
Class Point可以正常工作,我只是为了清楚起见对它进行了
public class Point {
private int x,y;
public Point(int x,int y) {
this.x = x;
this.y = y;
}
public Point() {
this(0,0);
}
public int getX() {
return x;
}
public void setX(int x) {
this.x = x;
}
public int getY() {
return y;
}
public void setY(int y) {
this.y = y;
}
public void moveto(int newX,int newY) {
x = newX;
y = newY;
}
public void moveRel(int dx,int dy) {
x += dx;
y += dy;
}
@Override
public int hashCode() {
final int prime = 31;
int result = 1;
result = prime * result + x;
result = prime * result + y;
return result;
}
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (getClass() != obj.getClass())
return false;
Point other = (Point) obj;
if (x != other.x)
return false;
if (y != other.y)
return false;
return true;
}
}
这是Rectangle本身的类,它同时包含构造函数和附加方法。
public class Rectangle {
public int width = 0;
public int height = 0;
public Point center;
public Rectangle(Point center,int width,int height) {
int x = 0;
int y = 0;
width=x;
height=y;
}
public Point getTopLeft() {
Point point = new Point(center.getX(),center.getY());
point.moveRel(- width / 2,height / 2);
return point;
}
public Point getBottomright() {
Point point = new Point(center.getX(),center.getY());
point.moveRel(width / 2,- height / 2);
return point;
}
public int getWidth() {
return width;
}
public int getHeight() {
return height;
}
}
主要问题是该代码在测试中仅返回零,我猜问题出在构造函数或附加方法的矩形类中。
解决方法
您的Rectangle构造函数始终将width和height设置为0。我认为该构造函数应该看起来像...
public Rectangle(Point center,int width,int height) {
int x = 0;
int y = 0;
this.width=width;
this.height=height;
this.center=center;
}