问题描述
基本上,我在turtle中创建了一个应用程序,我想将turtle应用程序的内容放置到Tkinter画布上。但是,当我运行代码时,当我只想要一个时就会创建两个屏幕。
这是示例代码:
from tkinter import *
import turtle
import time
# Screen
screen = Tk()
screen.geometry("{0}x{1}+0+0".format(screen.winfo_screenwidth(),screen.winfo_screenheight()))
screen.title("Example Code")
screen.configure(bg="Gray")
# Canvas
canvas = Canvas(screen,width="666",height="666")
canvas.place(relx=0.5,rely=0.5,anchor=CENTER)
# Making The User
user = turtle.RawTurtle(canvas)
user.shape("triangle")
user.setheading(90)
user.speed(0)
user.color("black")
user.down()
user.goto(0,0)
userspeed = 15
# Moving Functions
def move_up():
y = user.ycor()
y += userspeed
if y > 280:
y = 280
user.sety(y)
user.setheading(90) # Changes Direction of the Head
def move_down():
y = user.ycor()
y -= userspeed
if y < -280:
y = -280
user.sety(y)
user.setheading(-90) # Changes Direction of the Head
def move_left():
x = user.xcor()
x -= userspeed
if x < -280:
x = - 280
user.setx(x)
user.setheading(60) # Changes Direction of the Head
def move_right():
x = user.xcor()
x += userspeed
if x > 280:
x = 280
user.setx(x)
user.setheading(0) # Changes Direction of the Head
# Keyboard Bindings For Moving Functions
turtle.listen()
turtle.onkey(move_up,"Up")
turtle.onkey(move_down,"Down")
turtle.onkey(move_left,"Left")
turtle.onkey(move_right,"Right")
screen.mainloop()
运行此命令时,将创建两个屏幕(Tkinter屏幕和Turtle屏幕),我只需要Tkinter屏幕。但是,当我关闭乌龟屏幕时,键盘绑定在Tkinter屏幕上不起作用。我该如何解决?
解决方法
删除乌龟事件。只需将其添加到tkinter.canvas
中即可。您可以在下面尝试以下代码:
from tkinter import *
import turtle
import time
# Screen
screen = Tk()
screen.geometry("{0}x{1}+0+0".format(screen.winfo_screenwidth(),screen.winfo_screenheight()))
screen.title("Example Code")
screen.configure(bg="Gray")
# Canvas
canvas = Canvas(master=screen,width="666",height="666")
canvas.place(relx=0.5,rely=0.5,anchor=CENTER)
# Making The User
user = turtle.RawTurtle(canvas)
user.shape("triangle")
user.setheading(90)
user.speed(0)
user.color("black")
user.down()
user.goto(0,0)
userspeed = 15
# Moving Functions
def move_up(event=None):
y = user.ycor()
y += userspeed
if y > 280:
y = 280
user.sety(y)
user.setheading(90) # Changes Direction of the Head
def move_down(event=None):
y = user.ycor()
y -= userspeed
if y < -280:
y = -280
user.sety(y)
user.setheading(-90) # Changes Direction of the Head
def move_left(event=None):
x = user.xcor()
x -= userspeed
if x < -280:
x = - 280
user.setx(x)
user.setheading(60) # Changes Direction of the Head
def move_right(event=None):
x = user.xcor()
x += userspeed
if x > 280:
x = 280
user.setx(x)
user.setheading(0) # Changes Direction of the Head
# Keyboard Bindings For Moving Functions
# turtle.listen()
# turtle.onkey(move_up,"Up")
# turtle.onkey(move_down,"Down")
# turtle.onkey(move_left,"Left")
# turtle.onkey(move_right,"Right")
canvas.focus_set()
canvas.bind("<Up>",move_up)
canvas.bind("<Down>",move_down)
canvas.bind("<Left>",move_left)
canvas.bind("<Right>",move_right)
screen.mainloop()