如何转换图片的背景颜色以匹配Pygame窗口的颜色?

问题描述

我需要做的是将图像背景的颜色与Pygame窗口的颜色进行匹配。 但是图像和pygame窗口的背景不匹配。看起来像这样

ship.py

import pygame

class Ship:
    """ A class to manage the ship. """
    
def __init__(self,ai_game):
    """ Initialize the ship and the starting position. """
    self.screen = ai_game.screen
    self.screen_rect = ai_game.screen.get_rect()

    # Load the ship image and get its rect.
    self.image = pygame.image.load('images/ship.bmp')
    self.rect = self.image.get_rect()

    # Start each new ship at the bottom center of the screen.
    self.rect.midbottom = self.screen_rect.midbottom

def blitme(self):
    """ Draw ship at its current location. """
    self.screen.blit(self.image,self.rect)

alieninvasion.py

import sys
import pygame
from ship import Ship


class AlienInvasion:
"""Overall class to manage game assets and behavior."""

def __init__(self):
    """Initialize the game,and create game resources."""
    pygame.init()
    self.screen = pygame.display.set_mode((1200,800))
    pygame.display.set_caption("Alien Invasion")

    # Set background colour
    self.bg_color = (0,255)
    self.ship = Ship(self)
    
def run_game(self):
"""Start the main loop for the game."""
while True:
    # Watch for keyboard and mouse events.
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            sys.exit()
            
    # Redraw the screen during each pass through the loop.
    self.screen.fill(self.bg_color)
    self.ship.blitme()

    # Make the most recently drawn screen visible.
    pygame.display.flip()


if __name__ == '__main__':
# Make a game instance,and run the game.
ai = AlienInvasion()
ai.run_game()

I tried the answers from this discussion,但我无法解决。

我不知道如何使用image.convert_alpha()image.set_colorkey(),并且在ship.py中使用它们对我没有任何变化。

注意:ship.py是在船上进行更改的类,而Alieninvasion.py是主文件。

解决方法

您无需将图像的背景色更改为窗口的背景色,而是使图像的背景透明。


通过pygame.Surface.set_colorkey设置透明色键:

设置表面的当前颜色键。将此Surface拖到目标上时,与colorkey颜色相同的任何像素都是透明的。

请注意,所有背景必须具有完全相同的颜色。在您的情况下,背景颜色似乎是灰色的(230、230、230):

self.image = pygame.image.load('images/ship.bmp').convert()
self.image.set_colorkey((230,230,230))

另一个选择是创建一个新图像(您需要在绘画应用程序中绘制它),并使用每个像素的alpha(例如PNG)和透明背景:

self.image = pygame.image.load('images/ship.png').convert_alpha()

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