问题描述
我正在构建一个可在HoloLens 2上运行的2D UWP应用。在该应用中,我正在使用rendertargetBitmap渲染视频源UI对象的位图,以从中获取静止图像作为SoftwareBitmap对象。令人沮丧的是,在PC上以x86模式运行它时,它可以正常工作。但是,当我在Hololens 2(ARM)上运行时,图像中会出现乱码,从而使图像变乱。它似乎被分成不匹配的行。我添加了将图像文件保存到设备上的文件夹中的功能,输出的图像看起来不错,但是当在应用程序用户界面中将其设置为imageSource时,它看起来就搞砸了。
在我的VideoControl.xaml.cs代码后面:
private static async Task SetPauseImageSource()
{
await Instance.dispatcher.RunAsync(CoredispatcherPriority.normal,async () =>
{
SoftwareBitmap image = await Xaml2Bitmap.CreateBitmapfromElement(Instance,true);
var source = new SoftwareBitmapSource();
await source.SetBitmapAsync(image);
Instance.imagePause.source = source;
});
}
在我的Xaml2Bitmap.cs类中:
public static async Task<SoftwareBitmap> CreateBitmapfromElement(FrameworkElement uielement,bool saveFile = false,string filenamePrefix = "image")
{
SoftwareBitmap bitmap = null;
var rendertargetBitmap = new rendertargetBitmap();
await rendertargetBitmap.RenderAsync(uielement);
var pixelBuffer = await rendertargetBitmap.GetPixelsAsync();
bitmap = SoftwareBitmap.CreatecopyFromBuffer(pixelBuffer,BitmapPixelFormat.Bgra8,(int)uielement.ActualWidth,(int)uielement.ActualHeight,BitmapAlphaMode.Ignore);
if (bitmap == null)
{
Debug.WriteLine("Bitmap is null");
}
if (saveFile)
{
var file = await SaveFile(filenamePrefix);
using (var stream = await file.OpenAsync(FileAccessMode.ReadWrite))
{
var logicalDpi = displayinformation.GetForCurrentView().LogicalDpi;
var encoder = await BitmapEncoder.CreateAsync(BitmapEncoder.JpegEncoderId,stream);
encoder.SetPixelData(
BitmapPixelFormat.Bgra8,BitmapAlphaMode.Ignore,(uint)rendertargetBitmap.PixelWidth,(uint)rendertargetBitmap.PixelHeight,logicalDpi,pixelBuffer.ToArray());
await encoder.FlushAsync();
}
}
return bitmap;
}
private static async Task<StorageFile> SaveFile(string filenamePrefix)
{
var savePicker = new FileSavePicker();
savePicker.DefaultFileExtension = ".png";
savePicker.FileTypeChoices.Add(".png",new List<string> { ".png" });
savePicker.SuggestedStartLocation = PickerLocationId.PicturesLibrary;
savePicker.SuggestedFileName = filenamePrefix + ".png";
// Prompt the user to select a file
var saveFile = await savePicker.PickSaveFileAsync();
return saveFile;
}
在这方面的任何帮助都将一如既往!
解决方法
这最终解决了它。我需要将位图文件保存到设备中,然后再读回。不理想,但是可以。
public static async Task<string> CreateBitmapFromElement(FrameworkElement uielement)
{
SoftwareBitmap bitmap = null;
var renderTargetBitmap = new RenderTargetBitmap();
await renderTargetBitmap.RenderAsync(uielement);
var pixelBuffer = await renderTargetBitmap.GetPixelsAsync();
bitmap = SoftwareBitmap.CreateCopyFromBuffer(pixelBuffer,BitmapPixelFormat.Bgra8,(int)uielement.ActualWidth,(int)uielement.ActualHeight,BitmapAlphaMode.Ignore);
if (bitmap == null)
{
Debug.WriteLine("Bitmap is null");
}
var folder = KnownFolders.PicturesLibrary;
var file = await folder.CreateFileAsync("pause.bmp",CreationCollisionOption.ReplaceExisting);
using (var stream = await file.OpenAsync(FileAccessMode.ReadWrite))
{
var logicalDpi = DisplayInformation.GetForCurrentView().LogicalDpi;
var encoder = await BitmapEncoder.CreateAsync(BitmapEncoder.JpegEncoderId,stream);
encoder.SetPixelData(
BitmapPixelFormat.Bgra8,BitmapAlphaMode.Ignore,(uint)renderTargetBitmap.PixelWidth,(uint)renderTargetBitmap.PixelHeight,logicalDpi,pixelBuffer.ToArray());
await encoder.FlushAsync();
await stream.WriteAsync(pixelBuffer);
}
return file.Name;
}
private static async Task SetImageSource()
{
await Instance.Dispatcher.RunAsync(CoreDispatcherPriority.Normal,async () =>
{
StorageFolder storageFolder = KnownFolders.PicturesLibrary;
string imagePath = await Xaml2Bitmap.CreateBitmapFromElement(Instance);
var file = await storageFolder.GetFileAsync(imagePath);
using (IRandomAccessStream fileStream = await file.OpenAsync(Windows.Storage.FileAccessMode.Read))
{
BitmapImage bitmapImage = new BitmapImage();
await bitmapImage.SetSourceAsync(fileStream);
Instance.imagePause.Source = bitmapImage;
}
});
}