AVPictureInPictureController无法在滚动过程中以编程方式激活

问题描述

我在一个单元格中有一个视频,如果我通过按钮将其置于PIP模式,则一切正常,但如果在单元格退出屏幕时以编程方式执行该操作,则不会自动置于PIP模式,则可以激活通过按钮吗?

func scrollViewDidScroll(_ scrollView: UIScrollView) {
    guard let cell = self.playerCell,self.playerController != nil else {
        return
    }
    
    let rect = self.view.convert(cell.frame,from: scrollView)
    if rect.origin.y < 0,self.pipController == nil {
        self.pipController = self.startPictureInPicture()
    }
}

func startPictureInPicture() -> AVPictureInPictureController? {
    guard AVPictureInPictureController.isPictureInPictureSupported() else {
        return nil
    }
    
    let layer = AVPlayerLayer(player: self.playerController.player)
    try? AVAudioSession.sharedInstance().setActive(true)
    if let pipController = AVPictureInPictureController(playerLayer: layer) {
        if pipController.isPictureInPicturePossible {
            pipController.startPictureInPicture()
        } else {
            pipController.addobserver(self,forKeyPath: "isPictureInPicturePossible",options: [.new,.initial],context: nil)
        }
    }
    
    return nil
}

override func observeValue(forKeyPath keyPath: String?,of object: Any?,change: [NSkeyvalueChangeKey : Any]?,context: UnsafeMutableRawPointer?) {
    if keyPath == "isPictureInPicturePossible",let pipController = object as? AVPictureInPictureController,pipController.isPictureInPicturePossible {
        pipController.startPictureInPicture()
    }
}

更新:调试控制台始终显示警告用于的开始/结束外观转换的不平衡调用。但是我已经解决了:

dispatchQueue.main.asyncAfter(deadline: .Now() + 0.1) {
    pipController.startPictureInPicture()
}

解决方法

根据 Apple 的指南,我们不应在没有用户操作的情况下启动 PIP 模式。

仅在响应用户交互时开始画中画播放,而绝不以编程方式开始。 App Store 审核团队拒绝不符合此要求的应用。

来源:https://developer.apple.com/documentation/avkit/adopting_picture_in_picture_in_a_custom_player

我建议您在应用内创建自己的自定义 PIP 视图以避免被拒绝。