我如何找到拥有python-chess的球队的得分?

问题描述

我不知道如何用python-chess来找到特定团队的分数。我尝试了很多方法,例如white(),并查看了文档,但我只是想不通

到目前为止,这是我的代码。

import chess
import chess.engine
import random
import chess.svg
from chessboard import display
from time import sleep
engime = chess.engine
playing = True
board = chess.Board()
move_list = []
possible_moves = [""]
characters_to_remove = "()<>,"
random1 = 0
running = True
black = False
complete = False
def playermovement():
    global complete
    global black
    if playing == True:
        while black == True or complete == True:
            possible_moves.clear()
            print(board.legal_moves)
            makepossiblemoveslist()
            length = len(possible_moves)-1
            random1 = random.randint(0,length)
            print(len(possible_moves))
            currentmove = possible_moves[random1]
            move_list.append(currentmove)
            black = False
            complete = False
        else:
            currentmove = input("what is your next move?")
            #with engine.analysis(chess.Board()) as analysis:
                #for info in analysis:
                    #print(info.get("score"),info.get("pv"))
            makepossiblemoveslist()
            if currentmove in possible_moves:
                try:
                    DoMove(currentmove)
                    black = True
                except:
                    complete = False
def makepossiblemoveslist():
    global possible_moves
    moves = board.legal_moves
    for character in characters_to_remove:
        moves = str(moves).replace(character,"")
    moves = moves[36:]
    #print(moves)
    possible_moves = moves.split()
def DoMove(currentmove):
    print(possible_moves)
    if currentmove in possible_moves:
        board.push_san(currentmove)
        display.update(board.fen())
        complete = True
        sleep(0.25)
    else:
        print("this is an illegal move!")
        complete = False
#def minimax(position,depth,player):
display.start(board.fen())
while running == True:
    playermovement()

请原谅错误的代码,任何改进的技巧都将适用!

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