问题描述
我正在构建一个Windows Electron应用程序,它将移动并调整活动窗口的大小。
我正在使用ffi-napi
访问 user32 特定功能,例如 GetForegroundWindow , ShowWindow 和 SetwindowPos 。
const ffi = require('ffi-napi');
// create foreign function
const user32 = new ffi.Library('user32',{
'GetForegroundWindow': ['long',[]],'ShowWindow': ['bool',['long','int']],'SetwindowPos': ['bool','long','int','uint']]
});
// get active window
const activeWindow = user32.GetForegroundWindow();
// force active window to restore mode
user32.ShowWindow(activeWindow,9);
// set window position
user32.SetwindowPos(
activeWindow,// 0 left have margin on left ?
0,// 0 top have margin on top ?
1024,768,0x4000 | 0x0020 | 0x0020 | 0x0040
);
现在遇到我的问题?
我需要获取活动窗口的尺寸。我正在网上搜索,发现了 GetwindowRect 。
问题是,当我将其添加到 user32 函数时,我不确定第二个参数(RECT)要求什么。
// create foreign function
const user32 = new ffi.Library('user32',+ 'GetwindowRect': ['bool',['int','rect']],'uint']]
});
...
// get active window dimensions
user32.GetwindowRect(activeWindow,0);
...
这是我得到的错误:
A javascript error occurred in the main process
Uncaught Exemption:
TypeError: error setting argument 2 - writePointer: Buffer instance expected as
third argument at Object.writePointer
希望任何人都可以帮助我。先感谢您。 ?
解决方法
这就是我解决问题的方法?
...
// create rectangle from pointer
const pointerToRect = function (rectPointer) {
const rect = {};
rect.left = rectPointer.readInt16LE(0);
rect.top = rectPointer.readInt16LE(4);
rect.right = rectPointer.readInt16LE(8);
rect.bottom = rectPointer.readInt16LE(12);
return rect;
}
// obtain window dimension
const getWindowDimensions = function (handle) {
const rectPointer = Buffer.alloc(16);
const getWindowRect = user32.GetWindowRect(handle,rectPointer);
return !getWindowRect
? null
: pointerToRect(rectPointer);
}
// get active window
const activeWindow = user32.GetForegroundWindow();
// get window dimension
const activeWindowDimensions = getWindowDimensions(activeWindow);
// get active window width and height
const activeWindowWidth = activeWindowDimensions.right - activeWindowDimensions.left;
const activeWindowHeight = activeWindowDimensions.bottom - activeWindowDimensions.top;
...
我在名为 Sōkan 的小项目中使用此代码。