在相机预览上绘制矩形

问题描述

我有一个摄像头预览,可以获取每个帧,对于每个帧,我都分析其中的对象,并且我有一个列表,其中包含识别出的每个对象及其位置,因此我已经有了每个对象的位置。现在我想在相机预览中围绕该对象绘制一个rect,但是做canvas.drawRect不起作用,有什么建议吗?

                for (final Detector.Recognition result : results) {
                final RectF location = result.getLocation();
                if (location != null && result.getConfidence() >= 0.1) {
                    result.setLocation(location);
                    mappedRecognitions.add(result);
                    Log.d("OBJECT: ",result.getTitle());

                    final Paint paint = new Paint();
                    paint.setColor(Color.RED);
                    paint.setStyle(Paint.Style.stroke);
                    paint.setstrokeWidth(2.0f);
                    canvas_crop.drawRect(location,paint);
                    cropToFrameTransform.mapRect(location);
                }
            }

这是布局XML

<androidx.coordinatorlayout.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">

<RelativeLayout
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:background="@android:color/black"
    android:orientation="vertical">


    <FrameLayout
        android:id="@+id/container"
        android:layout_width="match_parent"
        android:layout_height="match_parent">

    </FrameLayout>

    <com.otaliastudios.cameraview.Cameraview
        android:id="@+id/cameraview"
        android:layout_width="match_parent"
        android:layout_height="match_parent"/>
</RelativeLayout>


</androidx.coordinatorlayout.widget.CoordinatorLayout>

解决方法

如果您不需要记录矩形,那么仅在实时预览中显示这些矩形,那么通常的解决方案是覆盖专用于图形渲染的自定义视图。

创建一个自定义视图并将其放置在顶部,以确保它始终与CameraView显示的预览的位置和大小(长宽比)匹配。尽管您需要添加逻辑以确保其与CameraView “预览” 指标相匹配,但接下来的示例将使您入门。使用 setTargets 传递矩形以进行绘制:

Java:

public final class OverlayView extends View {
    private final Paint paint = new Paint();
    private final List<Rect> targets = new ArrayList<>();

    public OverlayView(@NonNull final Context context) {
        this(context,null);
    }

    public OverlayView(@NonNull final Context context,@Nullable final AttributeSet attrs) {
        this(context,attrs,0);
    }

    public OverlayView(@NonNull final Context context,@Nullable final AttributeSet attrs,final int defStyleAttr) {
        super(context,defStyleAttr);

        final float density = context.getResources().getDisplayMetrics().density;
        this.paint.setStrokeWidth(2.0f * density);
        this.paint.setColor(Color.BLUE);
        this.paint.setStyle(Paint.Style.STROKE);
    }

    @Override
    protected void onDraw(final Canvas canvas) {
        super.onDraw(canvas);

        synchronized (this) {
            for (final Rect entry : this.targets) {
                canvas.drawRect(entry,this.paint);
            }
        }
    }

    public void setTargets(@NonNull final List<Rect> sources) {
        synchronized (this) {
            this.targets.clear();
            this.targets.addAll(sources);
            this.postInvalidate();
        }
    }
}

科特琳:

class OverlayView(context: Context,attrs: AttributeSet) : View(context,attrs) {
    private val paint = Paint()
    private val targets: MutableList<Rect> = ArrayList()

    override fun onDraw(canvas: Canvas) {
        super.onDraw(canvas)

        synchronized(this) {
            for (entry in targets) {
                canvas.drawRect(entry,paint)
            }
        }
    }

    fun setTargets(sources: List<Rect>) {
        synchronized(this) {
            targets.clear()
            targets.addAll(sources)
            this.postInvalidate()
        }
    }

    init {
        val density = context.resources.displayMetrics.density
        paint.strokeWidth = 2.0f * density
        paint.color = Color.BLUE
        paint.style = Paint.Style.STROKE
    }
}

对于您的特定xml,如下所示:

<androidx.coordinatorlayout.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">

<RelativeLayout
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:background="@android:color/black"
    android:orientation="vertical">


    <FrameLayout
        android:id="@+id/container"
        android:layout_width="match_parent"
        android:layout_height="match_parent">

    </FrameLayout>

    <com.otaliastudios.cameraview.CameraView
        android:id="@+id/cameraView"
        android:layout_width="match_parent"
        android:layout_height="match_parent"/>
        
    <com.otaliastudios.cameraview.OverlayView 
        android:id="@+id/overlayView"
        android:layout_width="match_parent"
        android:layout_height="match_parent"/>
        
</RelativeLayout>


</androidx.coordinatorlayout.widget.CoordinatorLayout>

请注意,您对CameraView使用的是 match_parent ,应该在代码中更好地处理此问题,以适应所有可能的相机纵横比,因此,当您解析预览尺寸时,也必须应用到新的 OverlayView