带有Google表格的Kivymd应用在Android手机上崩溃,但在笔记本电脑上运行

问题描述

我一直在尝试使用kivymd应用程序,该应用程序使用Google表格作为数据库。在笔记本电脑上进行测试时,该应用程序运行良好,并且当我运行buildozer部署到Android时,它的构建过程也没有错误。但是,当我尝试在Android手机上打开它时,启动屏幕会打开,但随后会立即崩溃。我已经在网上搜索了几个小时,但找不到能解决我问题的任何东西。由于构建可以正确编译,所以我会说我的问题出在buildozer规范文件上,但是我不确定。任何帮助,将不胜感激!

这是我的main.py文件...

from kivymd.app import MDApp
from kivy.uix.screenmanager import ScreenManager,Screen
import gspread
from oauth2client.service_account import ServiceAccountCredentials
from kivy.clock import Clock
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.scrollview import ScrollView
from kivy.uix.layout import Layout
from kivymd.uix.list import OneLineListItem,ThreeLineListItem




class MaterialScreen(Screen):
    def __init__(self,**kwargs):
        super(MaterialScreen,self).__init__(**kwargs)
        Clock.schedule_once(self.liquor)#this is used to give data shown automatically 
        #when the screen is loaded
        
        
        
        
    def liquor(self,instance):#we have to use the instance variable in order for the clock
        #schedule above to work..  you could also use *args
        scope = ["https://spreadsheets.google.com/feeds",'https://www.googleapis.com/auth/spreadsheets',"https://www.googleapis.com/auth/drive.file","https://www.googleapis.com/auth/drive"]

        creds = ServiceAccountCredentials.from_json_keyfile_name("creds.json",scope)

        client = gspread.authorize(creds)

        sheet = client.open("Material").sheet1  # Open the spreadhseet

        data = sheet.get_all_records()
        #self.ids.one.text = str(data[0])

        for i in data:
            item = ThreeLineListItem(text=str(i['material']),secondary_text=str(i['Part Number']),tertiary_text="")
            self.ids.container.add_widget(item)
        
        

    



class WorkOrderScreen(Screen):
    pass


class MyScreenManager(ScreenManager):
    pass

class SwitcherScreenApp(MDApp):
    def build(self):
        self.theme_cls.primary_palette = "Yellow"
        self.theme_cls.theme_style = "Dark"
        return MyScreenManager()

if __name__ == '__main__':
    app = SwitcherScreenApp()
    app.run()

这是我的buildozer.spec文件

[app]

# (str) Title of your application
title = My Application

# (str) Package name
package.name = myapp

# (str) Package domain (needed for android/ios packaging)
package.domain = org.test

# (str) Source code where the main.py live
source.dir = .

# (list) Source files to include (let empty to include all the files)
source.include_exts = py,png,jpg,kv,atlas,json

# (list) List of inclusions using pattern matching
#source.include_patterns = assets/*,images/*.png

# (list) Source files to exclude (let empty to not exclude anything)
#source.exclude_exts = spec

# (list) List of directory to exclude (let empty to not exclude anything)
#source.exclude_dirs = tests,bin

# (list) List of exclusions using pattern matching
#source.exclude_patterns = license,images/*/*.jpg

# (str) Application versioning (method 1)
version = 0.1

# (str) Application versioning (method 2)
# version.regex = __version__ = ['"](.*)['"]
# version.filename = %(source.dir)s/main.py

# (list) Application requirements
# comma separated e.g. requirements = sqlite3,kivy
requirements = python3,kivymd,gspread,oauth2client,libffi

# (str) Custom source folders for requirements
# Sets custom source for any requirements with recipes
# requirements.source.kivy = ../../kivy

# (list) Garden requirements
#garden_requirements =

# (str) Presplash of the application
#presplash.filename = %(source.dir)s/data/presplash.png

# (str) Icon of the application
#icon.filename = %(source.dir)s/data/icon.png

# (str) Supported orientation (one of landscape,sensorLandscape,portrait or all)
orientation = portrait

# (list) List of service to declare
#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY

#
# OSX Specific
#

#
# author = © Copyright Info

# change the major version of python used by the app
osx.python_version = 3

# Kivy version to use
osx.kivy_version = 1.9.1

#
# Android specific
#

# (bool) Indicate if the application should be fullscreen or not
fullscreen = 0

# (string) Presplash background color (for new android toolchain)
# Supported formats are: #RRGGBB #AARRGGBB or one of the following names:
# red,blue,green,black,white,gray,cyan,magenta,yellow,lightgray,# darkgray,grey,lightgrey,darkgrey,aqua,fuchsia,lime,maroon,navy,# olive,purple,silver,teal.
#android.presplash_color = #FFFFFF

# (list) Permissions
android.permissions = INTERNET

# (int) Target Android API,should be as high as possible.
#android.api = 27

# (int) Minimum API your APK will support.
#android.minapi = 21

# (int) Android SDK version to use
#android.sdk = 20

# (str) Android NDK version to use
#android.ndk = 19b

# (int) Android NDK API to use. This is the minimum API your app will support,it should usually match android.minapi.
#android.ndk_api = 21

# (bool) Use --private data storage (True) or --dir public storage (False)
#android.private_storage = True

# (str) Android NDK directory (if empty,it will be automatically downloaded.)
#android.ndk_path =

# (str) Android SDK directory (if empty,it will be automatically downloaded.)
#android.sdk_path =

# (str) ANT directory (if empty,it will be automatically downloaded.)
#android.ant_path =

# (bool) If True,then skip trying to update the Android sdk
# This can be useful to avoid excess Internet downloads or save time
# when an update is due and you just want to test/build your package
# android.skip_update = False

# (bool) If True,then automatically accept SDK license
# agreements. This is intended for automation only. If set to False,# the default,you will be shown the license when first running
# buildozer.
# android.accept_sdk_license = False

# (str) Android entry point,default is ok for Kivy-based app
#android.entrypoint = org.renpy.android.PythonActivity

# (str) Android app theme,default is ok for Kivy-based app
# android.apptheme = "@android:style/Theme.NoTitleBar"

# (list) Pattern to whitelist for the whole project
#android.whitelist =

# (str) Path to a custom whitelist file
#android.whitelist_src =

# (str) Path to a custom blacklist file
#android.blacklist_src =

# (list) List of Java .jar files to add to the libs so that pyjnius can access
# their classes. Don't add jars that you do not need,since extra jars can slow
# down the build process. Allows wildcards matching,for example:
# OUYA-ODK/libs/*.jar
#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar

# (list) List of Java files to add to the android project (can be java or a
# directory containing the files)
#android.add_src =

# (list) Android AAR archives to add (currently works only with sdl2_gradle
# bootstrap)
#android.add_aars =

# (list) Gradle dependencies to add (currently works only with sdl2_gradle
# bootstrap)
#android.gradle_dependencies =

# (list) add java compile options
# this can for example be necessary when importing certain java libraries using the 'android.gradle_dependencies' option
# see https://developer.android.com/studio/write/java8-support for further information
# android.add_compile_options = "sourceCompatibility = 1.8","targetCompatibility = 1.8"

# (list) Gradle repositories to add {can be necessary for some android.gradle_dependencies}
# please enclose in double quotes 
# e.g. android.gradle_repositories = "maven { url 'https://kotlin.bintray.com/ktor' }"
#android.add_gradle_repositories =

# (list) packaging options to add 
# see https://google.github.io/android-gradle-dsl/current/com.android.build.gradle.internal.dsl.PackagingOptions.html
# can be necessary to solve conflicts in gradle_dependencies
# please enclose in double quotes 
# e.g. android.add_packaging_options = "exclude 'META-INF/common.kotlin_module'","exclude 'META-INF/*.kotlin_module'"
#android.add_gradle_repositories =

# (list) Java classes to add as activities to the manifest.
#android.add_activities = com.example.ExampleActivity

# (str) OUYA Console category. Should be one of GAME or APP
# If you leave this blank,OUYA support will not be enabled
#android.ouya.category = GAME

# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png

# (str) XML file to include as an intent filters in <activity> tag
#android.manifest.intent_filters =

# (str) launchMode to set for the main activity
#android.manifest.launch_mode = standard

# (list) Android additional libraries to copy into libs/armeabi
#android.add_libs_armeabi = libs/android/*.so
#android.add_libs_armeabi_v7a = libs/android-v7/*.so
#android.add_libs_arm64_v8a = libs/android-v8/*.so
#android.add_libs_x86 = libs/android-x86/*.so
#android.add_libs_mips = libs/android-mips/*.so

# (bool) Indicate whether the screen should stay on
# Don't forget to add the WAKE_LOCK permission if you set this to True
#android.wakelock = False

# (list) Android application meta-data to set (key=value format)
#android.meta_data =

# (list) Android library project to add (will be added in the
# project.properties automatically.)
#android.library_references =

# (list) Android shared libraries which will be added to AndroidManifest.xml using <uses-library> tag
#android.uses_library =

# (str) Android logcat filters to use
#android.logcat_filters = *:S python:D

# (bool) Copy library instead of making a libpymodules.so
#android.copy_libs = 1

# (str) The Android arch to build for,choices: armeabi-v7a,arm64-v8a,x86,x86_64
android.arch = armeabi-v7a

# (int) overrides automatic versionCode computation (used in build.gradle)
# this is not the same as app version and should only be edited if you know what you're doing
# android.numeric_version = 1

#
# Python for android (p4a) specific
#

# (str) python-for-android fork to use,defaults to upstream (kivy)
#p4a.fork = kivy

# (str) python-for-android branch to use,defaults to master
#p4a.branch = master

# (str) python-for-android git clone directory (if empty,it will be automatically cloned from github)
#p4a.source_dir =

# (str) The directory in which python-for-android should look for your own build recipes (if any)
#p4a.local_recipes =

# (str) Filename to the hook for p4a
#p4a.hook =

# (str) Bootstrap to use for android builds
# p4a.bootstrap = sdl2

# (int) port number to specify an explicit --port= p4a argument (eg for bootstrap flask)
#p4a.port =


#
# iOS specific
#

# (str) Path to a custom kivy-ios folder
#ios.kivy_ios_dir = ../kivy-ios
# Alternately,specify the URL and branch of a git checkout:
ios.kivy_ios_url = https://github.com/kivy/kivy-ios
ios.kivy_ios_branch = master

# Another platform dependency: ios-deploy
# Uncomment to use a custom checkout
#ios.ios_deploy_dir = ../ios_deploy
# Or specify URL and branch
ios.ios_deploy_url = https://github.com/phonegap/ios-deploy
ios.ios_deploy_branch = 1.7.0

# (str) Name of the certificate to use for signing the debug version
# Get a list of available identities: buildozer ios list_identities
#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"

# (str) Name of the certificate to use for signing the release version
#ios.codesign.release = %(ios.codesign.debug)s


[buildozer]

# (int) Log level (0 = error only,1 = info,2 = debug (with command output))
log_level = 2

# (int) Display warning if buildozer is run as root (0 = False,1 = True)
warn_on_root = 1

# (str) Path to build artifact storage,absolute or relative to spec file
# build_dir = ./.buildozer

# (str) Path to build output (i.e. .apk,.ipa) storage
# bin_dir = ./bin

#    -----------------------------------------------------------------------------
#    List as sections
#
#    You can define all the "list" as [section:key].
#    Each line will be considered as a option to the list.
#    Let's take [app] / source.exclude_patterns.
#    Instead of doing:
#
#[app]
#source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
#
#    This can be translated into:
#
#[app:source.exclude_patterns]
#license
#data/audio/*.wav
#data/images/original/*
#


#    -----------------------------------------------------------------------------
#    Profiles
#
#    You can extend section / key with a profile
#    For example,you want to deploy a demo version of your application without
#    HD content. You could first change the title to add "(demo)" in the name
#    and extend the excluded directories to remove the HD content.
#
#[app@demo]
#title = My Application (demo)
#
#[app:source.exclude_patterns@demo]
#images/hd/*
#
#    Then,invoke the command line with the "demo" profile:
#
#buildozer --profile demo android debug

解决方法

暂无找到可以解决该程序问题的有效方法,小编努力寻找整理中!

如果你已经找到好的解决方法,欢迎将解决方案带上本链接一起发送给小编。

小编邮箱:dio#foxmail.com (将#修改为@)

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