当a和b都小于c但a * b溢出时,如何计算a * b / c?

问题描述

假设uint是我的定点平台上最大的整数类型,我有:

uint func(uint a,uint b,uint c);

需要返回近似的a * b / c

c的值大于a的值和b的值。

因此我们可以肯定地知道a * b / c的值将适合uint

但是,a * b本身的值溢出了uint的大小。

因此,计算a * b / c的值的一种方法是:

return a / c * b;

甚至:

if (a > b)
    return a / c * b;
return b / c * a;

但是,c的值大于a的值和b的值。

所以上面的建议只会返回零。

我需要按比例减少a * bc,但同样-问题是a * b溢出。

理想情况下,我将能够:

  • a * b替换为uint(-1)
  • c替换为uint(-1) / a / b * c

但是无论我如何对表达式uint(-1) / a / b * c进行排序,都会遇到问题:

  • uint(-1) / a / b * c由于uint(-1) / a / b被截断为零
  • uint(-1) / a * c / b由于uint(-1) / a * c溢出
  • uint(-1) * c / a / b由于uint(-1) * c溢出

我如何解决这种情况才能找到a * b / c的良好近似值?


编辑1

当最大整数类型为_umul128时,平台上没有uint64之类的东西。我最大的类型是uint,并且我不支持任何更大的类型(既不在硬件级别,也不在某些预先存在的标准库中)。

我最大的类型是uint

编辑2

针对众多重复的建议和评论:

我手头没有一些“较大类型”,可以用来解决此问题。这就是为什么该问题的开头声明是:

假设uint是我的定点平台上最大的整数类型

我假设在SW层(通过某些内置的标准库)或在HW层上都没有其他类型。

解决方法

需要返回a * b / c的良好近似值
我最大的类型是uint
a和b都小于c

this 32-bit problem上的变化:

Algorithm: Scale a,b to not overflow

SQRT_MAX_P1 as a compile time constant of sqrt(uint_MAX + 1)
sh = 0;
if (c >= SQRT_MAX_P1) {
  while (|a| >= SQRT_MAX_P1) a/=2,sh++
  while (|b| >= SQRT_MAX_P1) b/=2,sh++
  while (|c| >= SQRT_MAX_P1) c/=2,sh--
}
result = a*b/c

shift result by sh.

对于n位的uint,我希望结果正确至少约n/2个有效数字。

可以利用a,b小于SQRT_MAX_P1中的较小者来改善情况。如果感兴趣的话,稍后再介绍。


示例

#include <inttypes.h>

#define IMAX_BITS(m) ((m)/((m)%255+1) / 255%255*8 + 7-86/((m)%255+12))
// https://stackoverflow.com/a/4589384/2410359

#define UINTMAX_WIDTH (IMAX_BITS(UINTMAX_MAX))
#define SQRT_UINTMAX_P1 (((uintmax_t)1ull) << (UINTMAX_WIDTH/2))

uintmax_t muldiv_about(uintmax_t a,uintmax_t b,uintmax_t c) {
  int shift = 0;
  if (c > SQRT_UINTMAX_P1) {
    while (a >= SQRT_UINTMAX_P1) {
      a /= 2; shift++;
    }
    while (b >= SQRT_UINTMAX_P1) {
      b /= 2; shift++;
    }
    while (c >= SQRT_UINTMAX_P1) {
      c /= 2; shift--;
    }
  }
  uintmax_t r = a * b / c;
  if (shift > 0) r <<= shift;
  if (shift < 0) r >>= shift;
  return r;
}



#include <stdio.h>

int main() {
  uintmax_t a = 12345678;
  uintmax_t b = 4235266395;
  uintmax_t c = 4235266396;
  uintmax_t r = muldiv_about(a,b,c);
  printf("%ju\n",r);
}

具有32位数学运算的输出(精确答案为12345677)

12345600  

具有64位数学运算的输出

12345677  
,

这是另一种使用递归和最小逼近的方法来实现高精度的方法。

首先提供代码,然后在解释下方

代码:

uint32_t bp(uint32_t a) {
  uint32_t b = 0;
  while (a!=0)
  {
    ++b;
    a >>= 1;
  };
  return b;
}

int mul_no_ovf(uint32_t a,uint32_t b)
{
  return ((bp(a) + bp(b)) <= 32);
}

uint32_t f(uint32_t a,uint32_t b,uint32_t c)
{
  if (mul_no_ovf(a,b))
  {
    return (a*b) / c;
  }

  uint32_t m = c / b;
  ++m;
  uint32_t x = m*b - c;
  // So m * b == c + x where x < b and m >= 2

  uint32_t n = a/m;
  uint32_t r = a % m;
  // So a*b == n * (c + x) + r*b == n*c + n*x + r*b where r*b < c

  // Approximation: get rid of the r*b part
  uint32_t res = n;
  if (r*b > c/2) ++res;

  return res + f(n,x,c);
}

说明:

The multiplication a * b can be written as a sum of b

a * b = b + b + .... + b

Since b < c we can take a number m of these b so that (m-1)*b < c <= m*b,like

(b + b + ... + b) + (b + b + ... + b) + .... + b + b + b
\---------------/   \---------------/ +        \-------/
       m*b        +        m*b        + .... +     r*b
     \-------------------------------------/
            n times m*b

so we have

a*b = n*m*b + r*b

where r*b < c and m*b > c. Consequently,m*b is equal to c + x,so we have

a*b = n*(c + x) + r*b = n*c + n*x + r*b

Divide by c :

a*b/c = (n*c + n*x + r*b)/c = n + n*x/c + r*b/c

The values m,n,r can all be calculated from a,b and c without any loss of 
precision using integer division (/) and remainder (%).

The approximation is to look at r*b (which is less than c) and "add zero" when r*b<=c/2
and "add one" when r*b>c/2.

So now there are two possibilities:

1) a*b = n + n*x/c

2) a*b = (n + 1) + n*x/c

So the problem (i.e. calculating a*b/c) has been changed to the form

MULDIV(a1,b1,c) = NUMBER + MULDIV(a2,b2,c)

where a2,b2 is less than a1,b2. Consequently,recursion can be used until 
a2*b2 no longer overflows (and the calculation can be done directly).
,

我已经建立了一种可以解决O(1)复杂性(无循环)的解决方案:

typedef unsigned long long uint;

typedef struct
{
    uint n;
    uint d;
}
fraction;

uint func(uint a,uint b,uint c);
fraction reducedRatio(uint n,uint d,uint max);
fraction normalizedRatio(uint a,uint scale);
fraction accurateRatio(uint a,uint scale);
fraction toFraction(uint n,uint d);
uint roundDiv(uint n,uint d);

uint func(uint a,uint c)
{
    uint hi = a > b ? a : b;
    uint lo = a < b ? a : b;
    fraction f = reducedRatio(hi,c,(uint)(-1) / lo);
    return f.n * lo / f.d;
}

fraction reducedRatio(uint n,uint max)
{
    fraction f = toFraction(n,d);
    if (n > max || d > max)
        f = normalizedRatio(n,d,max);
    if (f.n != f.d)
        return f;
    return toFraction(1,1);
}

fraction normalizedRatio(uint a,uint scale)
{
    if (a <= b)
        return accurateRatio(a,scale);
    fraction f = accurateRatio(b,a,scale);
    return toFraction(f.d,f.n);
}

fraction accurateRatio(uint a,uint scale)
{
    uint maxVal = (uint)(-1) / scale;
    if (a > maxVal)
    {
        uint c = a / (maxVal + 1) + 1;
        a /= c; // we can now safely compute `a * scale`
        b /= c;
    }
    if (a != b)
    {
        uint n = a * scale;
        uint d = a + b; // can overflow
        if (d >= a) // no overflow in `a + b`
        {
            uint x = roundDiv(n,d); // we can now safely compute `scale - x`
            uint y = scale - x;
            return toFraction(x,y);
        }
        if (n < b - (b - a) / 2)
        {
            return toFraction(0,scale); // `a * scale < (a + b) / 2 < MAXUINT256 < a + b`
        }
        return toFraction(1,scale - 1); // `(a + b) / 2 < a * scale < MAXUINT256 < a + b`
    }
    return toFraction(scale / 2,scale / 2); // allow reduction to `(1,1)` in the calling function
}

fraction toFraction(uint n,uint d)
{
    fraction f = {n,d};
    return f;
}

uint roundDiv(uint n,uint d)
{
    return n / d + n % d / (d - d / 2);
}

这是我的考试:

#include <stdio.h>

int main()
{
    uint a = (uint)(-1) / 3;            // 0x5555555555555555
    uint b = (uint)(-1) / 2;            // 0x7fffffffffffffff
    uint c = (uint)(-1) / 1;            // 0xffffffffffffffff
    printf("0x%llx",func(a,c));    // 0x2aaaaaaaaaaaaaaa
    return 0;
}
,

您可以按以下方式取消主要因素:

uint gcd(uint a,uint b) 
{
    uint c;
    while (b) 
    {
        a %= b;
        c = a;
        a = b;
        b = c;
    }
    return a;
}


uint func(uint a,uint c)
{
    uint temp = gcd(a,c);
    a = a/temp;
    c = c/temp;

    temp = gcd(b,c);
    b = b/temp;
    c = c/temp;

    // Since you are sure the result will fit in the variable,you can simply
    // return the expression you wanted after having those terms canceled.
    return a * b / c;
}

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