问题描述
正在处理一个项目,我想将spinBox值保存在数据库中..但是代码对我不起作用..
我想要得到的结果:
例如,当将spinBox_1的值更改为5并将spinBox_2的值更改为10时,在程序关闭并重新启动时,它必须保留这些值。
我有两个按钮.. 更改spinBox值然后按按钮1时,应保留这些值 当您按下按钮2时,其他值会出现并可以更改 如果首先重新启动程序,则按下按钮1时,存储的值必须首先显示 按下按钮2时,应在按下按钮2时显示存储的值
请帮帮我
程序:
from PyQt5 import QtCore,QtGui,QtWidgets,QtSql
from PyQt5.QtSql import *
def create_connection(database):
db = QtSql.QSqlDatabase.addDatabase("QSQLITE")
db.setDatabaseName(database)
if not db.open():
print("Cannot open database")
print(
"Unable to establish a database connection.\n"
"This example needs SQLite support. Please read "
"the Qt SQL driver documentation for information "
"how to build it.\n\n"
"Click Cancel to exit."
)
return False
query = QtSql.QSqlQuery()
if not query.exec_(
"""CREATE TABLE IF NOT EXISTS Devices (
"id" INTEGER PRIMARY KEY AUTOINCREMENT,"floor_id" INTEGER,"spinBox_1" INTEGER,"spinBox_2" INTEGER,FOREIGN KEY(floor_id) REFERENCES Floors(id))"""
):
print(query.lastError().text())
return False
return True
class Ui_Form(object):
def setupUi(self,Form):
Form.setObjectName("Form")
Form.resize(267,173)
self.spinBox_1 = QtWidgets.QSpinBox(Form)
self.spinBox_1.setGeometry(QtCore.QRect(60,50,42,22))
self.spinBox_1.setObjectName("spinBox_1")
self.spinBox_2 = QtWidgets.QSpinBox(Form)
self.spinBox_2.setGeometry(QtCore.QRect(150,22))
self.spinBox_2.setObjectName("spinBox_2")
self.pushButton_1 = QtWidgets.QPushButton(Form)
self.pushButton_1.setGeometry(QtCore.QRect(40,120,75,23))
self.pushButton_1.setObjectName("pushButton_1")
self.pushButton_2 = QtWidgets.QPushButton(Form)
self.pushButton_2.setGeometry(QtCore.QRect(140,23))
self.pushButton_2.setObjectName("pushButton_2")
self.retranslateUi(Form)
QtCore.QMetaObject.connectSlotsByName(Form)
self.model = QtSql.QSqlQueryModel(Form)
self.record = self.model.record(0)
self.spinBox_1.setValue(self.record.value("spinBox_1"))
self.spinBox_2.setValue(self.record.value("spinBox_2"))
self.enable = True
# ----------------------------------------------------------------------------------------------
# if spinBox value changed
# ----------------------------------------------------------------------------------------------
self.spinBox_1.valueChanged.connect(self.updateSpinBox_1)
self.spinBox_2.valueChanged.connect(self.updateSpinBox_2)
# ----------------------------------------------------------------------------------------------
# if pushButton clicked
# ----------------------------------------------------------------------------------------------
self.pushButton_1.clicked.connect(self.value_1)
self.pushButton_2.clicked.connect(self.value_2)
# ----------------------------------------------------------------------------------------------
# ----------------------------------------------------------------------------------------------
def updateSpinBox_1(self):
if self.enable :
self.record = self.model.record(0)
else :
self.record = self.model.record(1)
self.record.setValue("spinBox_1",self.spinBox_1.value())
self.spinBox_1.setValue(self.record.value("spinBox_1"))
print(self.record.value("spinBox_1"))
print(self.enable)
def updateSpinBox_2(self):
if self.enable :
self.record = self.model.record(0)
else :
self.record = self.model.record(1)
self.record.setValue("spinBox_2",self.spinBox_2.value())
self.spinBox_2.setValue(self.record.value("spinBox_2"))
print(self.record.value("spinBox_2"))
print(self.enable)
def value_1(self):
self.enable = True
self.record = self.model.record(0)
self.spinBox_1.setValue(self.record.value("spinBox_1"))
self.spinBox_2.setValue(self.record.value("spinBox_2"))
return self.enable
def value_2(self):
self.enable = False
self.record = self.model.record(1)
self.spinBox_1.setValue(self.record.value("spinBox_1"))
self.spinBox_2.setValue(self.record.value("spinBox_2"))
return self.enable
# ----------------------------------------------------------------------------------------------
# ----------------------------------------------------------------------------------------------
def retranslateUi(self,Form):
_translate = QtCore.QCoreApplication.translate
Form.setWindowTitle(_translate("Form","Form"))
self.pushButton_1.setText(_translate("Form","PushButton1"))
self.pushButton_2.setText(_translate("Form","PushButton2"))
if __name__ == "__main__":
import sys
database = "database.db"
app = QtWidgets.QApplication(sys.argv)
if not create_connection(database):
sys.exit(app.exec_())
Form = QtWidgets.QWidget()
ui = Ui_Form()
ui.setupUi(Form)
Form.show()
sys.exit(app.exec_())
解决方法
首先,您正在使用QSqlQueryModel,它是只读的。附带说明,您从未使用过left join
,因此您的代码实际上是行不通的,因为setQuery()
的结果是一个空记录。
然后,修改QSqlRecord的值并不意味着数据库将自动更新。
虽然您可以使用普通的QSqlQuery通过标准数据库self.model.record(0)
命令更新值,但只要使用了QSqlTableModel,就可以使用QSqlRecord,并且为了更新数据,请调用setRecord()
。请注意,由于某些与模型的编辑方式以及sqlite的工作方式有关的原因,必须将已修改的字段UPDATE
标志 设置为{{ 1}}。
generated
注意:实践认为,编辑True
生成的class Ui_Form(object):
def setupUi(self,Form):
# ...
self.model = QtSql.QSqlTableModel(Form)
self.model.setTable('Devices')
self.model.select()
self.record = self.model.record(0)
# ...
def updateSpinBox_1(self):
row = 0 if self.enable else 1
self.record = self.model.record(row)
self.record.setValue("spinBox_1",self.spinBox_1.value())
self.spinBox_1.setValue(self.record.value("spinBox_1"))
self.record.setGenerated('spinBox_1',True)
self.model.setRecord(row,self.record)
文件以创建程序被认为是坏做法,因为这些文件应该从不被修改;您也不应尝试模仿它们的行为,因为它们的结构仅对它们的内部用法有意义(使用python的ui文件),并且最好使用QWidget子类从代码创建UI。阅读有关using Designer的官方指南的更多信息。