静态快速​​操作在目标c iOS中不起作用

问题描述

我对iOS应用程序开发非常陌生,我一直在遵循教程来建立自己的职业生涯。因此,从我开始尝试按照客户项目在Objective C中实现静态快速操作。我能够在按下图标的同时添加键并获得选项。但是,当我按“快速操作”时,什么也没有发生,它只是启动了应用程序。我做了很多研究,但尝试却徒劳。以下是我编写的Appdelegate代码

    - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    // Override point for customization after application launch.
    BOOL shouldPerformAdditionalDelegateHandling = YES;
    
    
    // Check API availiability
    // UIApplicationShortcutItem is available in iOS 9 or later.
    if([[UIApplicationShortcutItem class] respondsToSelector:@selector(new)]){
        NSLog(@"HERE");
        //  [self configDynamicShortcutItems];
        
        // If a shortcut was launched,display its information and take the appropriate action
        UIApplicationShortcutItem *shortcutItem = [launchOptions objectForKeyedSubscript:UIApplicationLaunchOptionsShortcutItemKey];
        
        if(shortcutItem)
        {
            NSLog(@"shortcut launch");
            // When the app launch at first time,this block can not called.
            
            [self handleShortCutItem:shortcutItem];
            
            // This will block "performActionForShortcutItem:completionHandler" from being called.
            shouldPerformAdditionalDelegateHandling = NO;
            
            
        }else{
            NSLog(@"normal launch");
            // normal app launch process without quick action
            
            // [self launchWithoutquickaction];
            
        }
        
    }else{
        
        // Less than iOS9 or later
        
        //  [self launchWithoutquickaction];
        
    }
    
    
    return shouldPerformAdditionalDelegateHandling;
}


- (void)application:(UIApplication *)application performActionForShortcutItem:(UIApplicationShortcutItem *)shortcutItem completionHandler:(void (^)(BOOL))completionHandler{
    NSLog(@"performActionForShortcutItem");
    
    BOOL handledShortCutItem = [self handleShortCutItem:shortcutItem];
    
    completionHandler(handledShortCutItem);
}


/**
 *  @brief handle shortcut item depend on its type
 *
 *  @param shortcutItem shortcutItem  selected shortcut item with quick action.
 *
 *  @return return BOOL description
 */
- (BOOL)handleShortCutItem : (UIApplicationShortcutItem *)shortcutItem{
    
    BOOL handled = NO;
    UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"Main" bundle:nil];
    
    
    if ([shortcutItem.type isEqualToString:@"PlayMusic"]) {
        handled = YES;
        NSLog(@"Play");
        
        secondview *vc = [storyboard instantiateViewControllerWithIdentifier:@"second"];
        
        self.window.rootViewController = vc;
        
        [self.window makeKeyAndVisible];
        
    }
    
    else if ([shortcutItem.type isEqualToString:@"StopMusic"]) {
        handled = YES;
        NSLog(@"Stop");
        //        ThirdViewController *vc = [storyboard instantiateViewControllerWithIdentifier:@"thirdVC"];
        //
        //        self.window.rootViewController = vc;
        
        [self.window makeKeyAndVisible];
    }
    
    
    return handled;
}

但是,当我深深按下主页图标但单击时没有任何反应,我可以看到“快速行动”项。我检查info.plist中的键及其相同的。 Quick Actions

下面是用于添加静态操作的info.plist

<key>UIApplicationShortcutItems</key>
<array>
    <dict>
        <key>UIApplicationShortcutItemIconType</key>
        <string>UIApplicationShortcutIconTypePlay</string>
        <key>UIApplicationShortcutItemTitle</key>
        <string>Play</string>
        <key>UIApplicationShortcutItemSubtitle</key>
        <string>Start playback</string>
        <key>UIApplicationShortcutItemType</key>
        <string>PlayMusic</string>
    </dict>
    <dict>
        <key>UIApplicationShortcutItemIconType</key>
        <string>UIApplicationShortcutIconTypePlay</string>
        <key>UIApplicationShortcutItemTitle</key>
        <string>STOP</string>
        <key>UIApplicationShortcutItemSubtitle</key>
        <string>Stop playback</string>
        <key>UIApplicationShortcutItemType</key>
        <string>StopMusic</string>
    </dict>

有人可以帮我做错什么吗?

解决方法

由于iOS(13.0,*) AppDelegate通过UIWindow处理了自己的SceneDelegate,因此该方法

@implementation AppDelegate

-(void)application:(UIApplication *)application performActionForShortcutItem:(UIApplicationShortcutItem *)shortcutItem completionHandler:(void (^)(BOOL))completionHandler
{
    // here shortcut evaluation below ios(13.0)
}

@end

仅在iOS较低版本13.0的iPhone或iPad上调用

要使其在iOS(13.0,*)及更高版本中运行,您需要在SceneDelegate中以稍有不同的名称实现它,请参见下文。。(matt是正确的!)

@implementation SceneDelegate

-(void)windowScene:(UIWindowScene *)windowScene performActionForShortcutItem:(UIApplicationShortcutItem *)shortcutItem completionHandler:(void (^)(BOOL))completionHandler {
    // here shortcut evaluation starting with ios(13.0)
    NSLog(@"shortcutItem=%@ type=%@",shortcutItem.localizedTitle,shortcutItem.type);
}

@end

PS:假设您可以像在iOS(13.0, *)中那样使用它,则swift的Apple快速操作示例代码是虚假的,因为它是为iOS早期版本编写的

编辑:,根据要求,此处为iOS> = 13.0的完整版本

@interface SceneDelegate : UIResponder <UIWindowSceneDelegate>
@property (strong,nonatomic) UIWindow * window;
@end

-(void)windowScene:(UIWindowScene *)windowScene performActionForShortcutItem:(UIApplicationShortcutItem *)shortcutItem completionHandler:(void (^)(BOOL))completionHandler {
    /* //go to Info.plist open as Source Code,paste in your items with folling scheme
    <key>UIApplicationShortcutItems</key>
    <array>
        <dict>
            <key>UIApplicationShortcutItemIconType</key>
            <string>UIApplicationShortcutIconTypePlay</string>
            <key>UIApplicationShortcutItemTitle</key>
            <string>Play</string>
            <key>UIApplicationShortcutItemSubtitle</key>
            <string>Start playback</string>
            <key>UIApplicationShortcutItemType</key>
            <string>$(PRODUCT_BUNDLE_IDENTIFIER).Start</string>
        </dict>
        <dict>
            <key>UIApplicationShortcutItemIconType</key>
            <string>UIApplicationShortcutIconTypePlay</string>
            <key>UIApplicationShortcutItemTitle</key>
            <string>STOP</string>
            <key>UIApplicationShortcutItemSubtitle</key>
            <string>Stop playback</string>
            <key>UIApplicationShortcutItemType</key>
            <string>$(PRODUCT_BUNDLE_IDENTIFIER).Stop</string>
        </dict>
    </array>
     */
    
    // may look complex but this is 100% unique
    // which i would place $(PRODUCT_BUNDLE_IDENTIFIER). in front of types in Info.plist
    NSString *devIdent = [NSString stringWithFormat:@"%@.",NSBundle.mainBundle.bundleIdentifier];
    
    if ([shortcutItem.type isEqualToString:[devIdent stringByAppendingString:@"Start"]]) {
        completionHandler([self windowScene:windowScene byStoryBoardIdentifier:@"startview"]);
        
    } else if ([shortcutItem.type isEqualToString:[devIdent stringByAppendingString:@"Stop"]]) {
        completionHandler([self windowScene:windowScene byStoryBoardIdentifier:@"stopview"]);

    } else {
        NSLog(@"Arrgh! unrecognized shortcut '%@'",shortcutItem.type);
    }
    //completionHandler(YES);
}

-(BOOL)windowScene:(UIWindowScene *)windowScene byStoryBoardIdentifier:(NSString *)identifier {
    // idear is to return NO if build up fails,so we can startup normal if needed.
    UIStoryboard *story = [UIStoryboard storyboardWithName:@"Main" bundle:nil];
    if (story!=nil) {
        UIViewController *vc = [story instantiateViewControllerWithIdentifier:identifier];
        if (vc!=nil) {
            if (_window==nil) _window = [[UIWindow alloc] initWithWindowScene:windowScene];
            _window.rootViewController = vc;
            
            // .. OR following code..
            //[_window.rootViewController presentViewController:vc animated:YES completion:^{ }];
            //[_window makeKeyAndVisible];
            
            // should be success here..
            return YES;
        }
    }
    // no success here..
    return NO;
}

除了从Storyboard实例化ViewController之外,您还可以执行其他操作。例如,您可以切换属性或类似内容。

,

抱歉,为时已晚。与主要开发商讨论后,对家庭快速行动的进一步研究向我显示了以下结论。集成HomeQuickActions时需要注意以下几点:

  1. 对于每个开发人员来说最重要的一点: 家庭快速操作(单击应用程序图标上的快捷方式)绝对基于操作系统和硬件(仅iOS支持) 13)。 Apple documents。这意味着在iOS 13之前,即使设备具有Haptic Touch / 3D Touch,也不会显示任何应用程序快捷项目。 iOS 13及更高版本是强制性要求。(已在所有iPhone的Simulator中进行了检查,需要在使用旧手机的真实设备中进行测试)

启用3D触摸和未启用3D触摸的设备都可以通过强制触摸或长按来支持此功能,具体取决于它们是否能够运行iOS 13或更高版本。

  1. 因此,要使App快捷方式正常工作,iOS设备必须肯定具有iOS 13,并且还需要硬件兼容性,这意味着设备必须具有iOS 13及更高版本才能使App快捷方式正常工作。对于iPhone 5S,iPhone 6所有者:iOS 13将不再兼容。

  2. 由于Apple已用Haptic Touch代替了3D Touch硬件,因此iPhone XR的新款iPhone将仅具有Haptic Touch。 SE(第1代,iPhone 6系列直至iPhone X)之后的旧设备具有3D Touch硬件。 Haptic Touch是依赖于软件OS的操作系统,它使用了手指按下的区域,而3D Touch是依赖于硬件的硬件,它使用了屏幕之间的特定传感器。

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