在构建专用服务器虚幻引擎 4时如何理解和消除我的断点

问题描述

我正在尝试根据在线社区指南(链接如下)构建专用服务器

https://www.ue4community.wiki/legacy/dedicated-server-guide-(windows-and-linux)-yoapx62d

https://docs.unrealengine.com/en-US/...ers/index.html

然而;当我在 Visual Studio 中将项目构建为“开发服务器”时;我得到了一些断点和一些错误日志。当我从 GitHub 中提取代码时,我看不到 C++ 的任何问题;并且项目基于蓝图模板,几乎没有C++。

这些是什么意思;我该如何解决这个问题?我必须能够构建这个专用服务器才能继续前进。

这是错误日志;对不起,如果它很长;只是想提供更好的上下文。

[2020.12.18-17.54.07:159][ 0]LogLinker: Warning: Unable to load package (D:/Src Build Of UE4/UnrealEngine/Engine/Content/Animation/DefaultAnimCurveCompressionSettings.uasset). Package contains EditorOnly data which is not supported by the current build.
Assertion Failed: !GEventDrivenLoaderEnabled || LoadPhase > ELoadPhase::WaitingForHeader [File:D:/Src Build Of UE4/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoading.cpp] [Line: 7284]

WraithServer.exe has triggered a breakpoint.

[2020.12.18-17.56.55:358][ 0]LogLinker: Warning: Unable to load package (D:/Src Build Of UE4/UnrealEngine/Engine/Content/Animation/DefaultAnimCurveCompressionSettings.uasset). Package contains EditorOnly data which is not supported by the current build.
Assertion Failed: !GEventDrivenLoaderEnabled || LoadPhase > ELoadPhase::WaitingForHeader [File:D:/Src Build Of UE4/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoading.cpp] [Line: 7284]

WraithServer.exe has triggered a breakpoint.

[2020.12.18-17.56.58:370][ 0]LogUObjectGlobals: Warning: Failed to find object 'Object None./Engine/Animation/DefaultAnimCurveCompressionSettings'
Fatal error: [File:D:/Src Build Of UE4/UnrealEngine/Engine/Source/Runtime/Engine/Private/Animation/AnimationUtils.cpp] [Line: 893]
Couldn't load default compression settings asset with path '/Engine/Animation/DefaultAnimCurveCompressionSettings'
WraithServer.exe has triggered a breakpoint.

WraithServer.exe has triggered a breakpoint.

The thread 0x2a48 has exited with code 0 (0x0).
[2020.12.18-18.25.25:111][ 0]LogWindows: Windows GetLastError: The operation completed successfully. (0)
[2020.12.18-18.25.25:111][ 0]LogWindows: Error: === Critical error: ===
The thread 0x54c8 has exited with code 0 (0x0).
[2020.12.18-18.25.25:112][ 0]LogWindows: Error:
[2020.12.18-18.25.25:112][ 0]LogWindows: Error: Fatal error: [File:D:/Src Build Of UE4/UnrealEngine/Engine/Source/Runtime/Engine/Private/Animation/AnimationUtils.cpp] [Line: 893]
[2020.12.18-18.25.25:113][ 0]LogWindows: Error: Couldn't load default compression settings asset with path '/Engine/Animation/DefaultAnimCurveCompressionSettings'
The thread 0x56bc has exited with code 0 (0x0).
[2020.12.18-18.25.25:113][ 0]LogWindows: Error:
[2020.12.18-18.25.25:114][ 0]LogWindows: Error:
[2020.12.18-18.25.25:114][ 0]LogWindows: Error:
[2020.12.18-18.25.25:149][ 0]LogExit: Executing StaticShutdownAfterError
[2020.12.18-18.25.25:152][ 0]LogWindows: FPlatformMisc::RequestExit(1)
[2020.12.18-18.25.25:152][ 0]Logcore: Engine exit requested (reason: Win RequestExit)
'WraithServer.exe' (Win32): Loaded 'C:\Windows\System32\ondemandConnRouteHelper.dll'.
'WraithServer.exe' (Win32): Unloaded 'C:\Windows\System32\ondemandConnRouteHelper.dll'
The thread 0x5484 has exited with code 0 (0x0).
The thread 0x46fc has exited with code 3 (0x3).
The thread 0x53f4 has exited with code 3 (0x3).
The thread 0xc3c has exited with code 3 (0x3).
The thread 0x10b8 has exited with code 3 (0x3).
The thread 0x4798 has exited with code 3 (0x3).
The thread 0x54d8 has exited with code 3 (0x3).
The thread 0x1fac has exited with code 3 (0x3).
The thread 0x4258 has exited with code 3 (0x3).
The thread 0x2acc has exited with code 3 (0x3).
The thread 0x2338 has exited with code 3 (0x3).
The thread 0x5478 has exited with code 3 (0x3).
The thread 0xfe8 has exited with code 3 (0x3).
The thread 0xbd0 has exited with code 3 (0x3).
The thread 0x1a3c has exited with code 3 (0x3).
The thread 0x1e10 has exited with code 3 (0x3).
The thread 0x5708 has exited with code 3 (0x3).
The thread 0x2c9c has exited with code 3 (0x3).
The thread 0x5620 has exited with code 3 (0x3).
The thread 0x5944 has exited with code 3 (0x3).
The thread 0x4f98 has exited with code 3 (0x3).
The thread 0x1e28 has exited with code 3 (0x3).
The thread 0x990 has exited with code 3 (0x3).
The thread 0xca4 has exited with code 3 (0x3).
The thread 0x3370 has exited with code 3 (0x3).
The thread 0x49bc has exited with code 3 (0x3).
The thread 0x1a70 has exited with code 3 (0x3).
The thread 0x3d4 has exited with code 3 (0x3).
The thread 0x2dd4 has exited with code 3 (0x3).
The thread 0x183c has exited with code 3 (0x3).
The program '[22016] WraithServer.exe' has exited with code 3 (0x3).

解决方法

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