问题描述
我正在尝试以两种方式绘制由线条组成的路径: 首先,路径由直线组成,它们的端点是相同的。使用这种方法的问题在于线条在其末端重叠,导致不良影响,如下图所示:
这是代码:
from PyQt5 import QtWidgets,QtCore,QtGui
import typing
import random
class Track(QtWidgets.QGraphicsPathItem):
def __init__(self,parent=None,offset: float = 50):
super(Track,self).__init__(parent) # initiate the parent class
self.__points: list = [QtCore.QPointF(0,0)]
self.__pen: QtGui.QPen = QtGui.QPen()
self.setPen()
def getPoints(self) -> list:
return self.__points
def append(self,point: QtCore.QPointF):
self.__points.append(point)
def getPen(self) -> QtGui.QPen:
return self.__pen
def setPen(self,pen: QtGui.QPen = None,width: int = 10,color: QtGui.QColor = QtGui.QColor(0,24,128,100),cap: QtCore.Qt.PenCapStyle = QtCore.Qt.SquareCap,line_style: QtCore.Qt.PenStyle = QtCore.Qt.solidLine,join: QtCore.Qt.PenJoinStyle = QtCore.Qt.RoundJoin) -> None:
"""
Set the pen that will be used to paint the implement.
:param pen : set the pen or its arguments
:param width: the pen width.
:param color: the pen color.
:param cap: the cap style: rounded,flatted and squared.
:param line_style: dashed,solid ...
:param join: miter,rounded ...
:return: None
"""
if pen == None:
self.__pen.setWidth(width) # set the pen width
self.__pen.setColor(color) # define your color from QtCore,it is safer to use the statement:
self.__pen.setCapStyle(cap) # set the cap style of the line
self.__pen.setStyle(line_style) # set the line style for instance: solid,dash... whatever
self.__pen.setJoinStyle(join) # set how the lines will be connected.
else:
self.__pen = pen
def paint(self,painter: QtGui.QPainter,option: QtWidgets.qstyleOptionGraphicsItem,widget: typing.Optional[QtWidgets.QWidget] = ...) -> None:
painter.setPen(self.getPen())
painter.setRenderHint(QtGui.QPainter.HighQualityAntialiasing)
try:
path = QtGui.QPainterPath()
path.moveto(self.getPoints()[0])
for point in self.getPoints():
path.lineto(point)
painter.drawPath(path)
except IndexError:
self.append(QtCore.QPointF(0,0))
class Producer(QtCore.QObject):
def __init__(self,parent=None):
super(Producer,self).__init__(parent)
self.__last_point = QtCore.QPointF(10,0)
self.__point = QtCore.QPointF(10,0)
self.upper = 10
self.bottom = 0
def setPoint(self) -> None:
self.setLastpoint(self.getPoint())
x = random.randint(self.bottom,self.upper)
y = random.randint(self.bottom,self.upper)
self.upper += 50 # increases the range of probability at the upper limit
self.__point = QtCore.QPointF(x,y) # produce a new random point
def getPoint(self) -> QtCore.QPointF:
return self.__point
def setLastpoint(self,point: QtCore.QPointF):
self.__last_point = point
def getLastPoint(self) -> QtCore.QPointF:
return self.__last_point
class Window2(QtWidgets.QMainWindow):
def __init__(self):
super(Window2,self).__init__()
central_widget = QtWidgets.QWidget()
self.__pen = QtGui.QPen()
self.setMinimumHeight(500)
self.setMinimumWidth(500)
self.scene = QtWidgets.QGraphicsScene(self)
self.view = QtWidgets.QGraphicsView(self.scene)
self.view.setSceneRect(self.view.mapToScene(self.view.viewport().rect()).boundingRect())
self.btn = QtWidgets.QPushButton('Get Track')
self.btn.clicked.connect(self.getTrack)
self.producer = Producer()
hBox = QtWidgets.QHBoxLayout(central_widget)
hBox.addWidget(self.view)
hBox.addWidget(self.btn)
self.setCentralWidget(central_widget)
self.setPen()
def getPen(self) -> QtGui.QPen:
return self.__pen
def getTrack(self):
print('run')
self.producer.setPoint()
line = QtCore.QLineF(self.producer.getPoint(),self.producer.getLastPoint())
self.scene.addLine(line,pen = self.getPen())
dx = self.producer.getPoint().x() - self.producer.getLastPoint().x()
dy = self.producer.getPoint().y() - self.producer.getLastPoint().y()
print(dx,dy)
self.view.setSceneRect(self.view.sceneRect().translated(dx,dy))
def setPen(self,dash... whatever
self.__pen.setJoinStyle(join) # set how the lines will be connected.
else:
self.__pen = pen
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
# w = Window()
w = Window2()
w.show()
sys.exit(app.exec_())
我使用的第二种方法是创建一条由点组成的连续路径。此路径继承类:QGraphicsPathItem。但是,当我“更新”我的“场景矩形”时,这条路径在它的一端在我的边界之外时消失了 =“场景矩形”。有什么办法可以防止它消失吗? 我正在采用的这种方法的第二个问题是,我需要保存构成我的路径的这些点......对于少量点,这不是问题,但是当我的路径充满点时,它将有内存管理问题。图片:
class Window(QtWidgets.QMainWindow):
def __init__(self):
super(Window,self).__init__()
central_widget = QtWidgets.QWidget()
self.setMinimumHeight(500)
self.setMinimumWidth(500)
self.scene = QtWidgets.QGraphicsScene(self)
self.view = QtWidgets.QGraphicsView(self.scene)
self.view.setSceneRect(self.view.mapToScene(self.view.viewport().rect()).boundingRect())
self.btn = QtWidgets.QPushButton('Get Track')
self.btn.clicked.connect(self.getTrack)
self.producer = Producer()
hBox = QtWidgets.QHBoxLayout(central_widget)
hBox.addWidget(self.view)
hBox.addWidget(self.btn)
self.track = Track()
self.scene.addItem(self.track)
self.setCentralWidget(central_widget)
def getTrack(self):
self.producer.setPoint()
self.track.append(self.producer.getPoint())
dx = self.producer.getPoint().x() - self.producer.getLastPoint().x()
dy = self.producer.getPoint().y() - self.producer.getLastPoint().y()
print(dx,dy))
我正在尝试模拟 GPS,我正在绘制的路径是 汽车的排量。但我不知道这两种方法哪个更好,是否还有另一种。
这里有一个最小的可重现示例:
from PyQt5 import QtWidgets,QtGui
import typing
import random
pen = QtGui.QPen()
pen.setColor(QtGui.QColor(0,100))
pen.setWidth(10)
pen.setStyle(QtCore.Qt.solidLine)
pen.setCapStyle(QtCore.Qt.SquareCap)
class Track(QtWidgets.QGraphicsPathItem):
def __init__(self,0)]
def getPoints(self) -> list:
return self.__points
def append(self,point: QtCore.QPointF):
self.__points.append(point)
def paint(self,widget: typing.Optional[QtWidgets.QWidget] = ...) -> None:
painter.setPen(pen)
painter.setRenderHint(QtGui.QPainter.HighQualityAntialiasing)
path = QtGui.QPainterPath()
path.moveto(self.getPoints()[0])
for point in self.getPoints():
path.lineto(point)
painter.drawPath(path)
class Producer(QtCore.QObject):
def __init__(self,0)
self.upper = 10
def setPoint(self) -> None:
self.setLastpoint(self.getPoint())
x = random.randint(0,self.upper)
y = random.randint(0,point: QtCore.QPointF):
self.__last_point = point
def getLastPoint(self) -> QtCore.QPointF:
return self.__last_point
class Window(QtWidgets.QMainWindow):
def __init__(self):
super(Window,self).__init__()
central_widget = QtWidgets.QWidget()
self.setMinimumHeight(500)
self.setMinimumWidth(500)
self.scene = QtWidgets.QGraphicsScene(self)
self.view = QtWidgets.QGraphicsView(self.scene)
self.view.setSceneRect(self.view.mapToScene(self.view.viewport().rect()).boundingRect())
self.btn = QtWidgets.QPushButton('Get Track')
self.btn.clicked.connect(self.getTrack)
self.producer = Producer()
hBox = QtWidgets.QHBoxLayout(central_widget)
hBox.addWidget(self.view)
hBox.addWidget(self.btn)
self.track = Track()
self.scene.addItem(self.track)
self.setCentralWidget(central_widget)
def getTrack(self):
self.producer.setPoint()
self.track.append(self.producer.getPoint())
dx = self.producer.getPoint().x() - self.producer.getLastPoint().x()
dy = self.producer.getPoint().y() - self.producer.getLastPoint().y()
self.view.setSceneRect(self.view.sceneRect().translated(dx,dy))
class Window2(QtWidgets.QMainWindow):
def __init__(self):
super(Window2,self).__init__()
central_widget = QtWidgets.QWidget()
self.setMinimumHeight(500)
self.setMinimumWidth(500)
self.scene = QtWidgets.QGraphicsScene(self)
self.view = QtWidgets.QGraphicsView(self.scene)
self.view.setSceneRect(self.view.mapToScene(self.view.viewport().rect()).boundingRect())
self.btn = QtWidgets.QPushButton('Get Track')
self.btn.clicked.connect(self.getTrack)
self.producer = Producer()
hBox = QtWidgets.QHBoxLayout(central_widget)
hBox.addWidget(self.view)
hBox.addWidget(self.btn)
self.setCentralWidget(central_widget)
def getTrack(self):
self.producer.setPoint()
self.scene.addLine(QtCore.QLineF(self.producer.getPoint(),self.producer.getLastPoint()),pen=pen)
dx = self.producer.getPoint().x() - self.producer.getLastPoint().x()
dy = self.producer.getPoint().y() - self.producer.getLastPoint().y()
self.view.setSceneRect(self.view.sceneRect().translated(dx,dy))
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
# w = Window()
w = Window2()
w.show()
sys.exit(app.exec_())
解决方法
使用多个线段显然不是正确的选择,因为线被认为是单独的元素,如果没有折叠的边缘,就不可能绘制它们。
关于 QPainterPath 方法的最重要的问题是,当您使用 QGraphicsPathItem 时,您根本不使用它,因为您覆盖了它的 paint()
方法。
手动绘制路径使其完全无用,您应该改用它的 setPath()
。
你的实现也是错误的,因为它没有考虑路径的其余部分,并且使用增量翻译。正如在对您的另一个问题的评论中已经建议的那样,增量转换通常不是一个好主意,因为它们通常具有误导性,并且通常会导致意外行为(就像在这种情况下一样)。
解决方案是正确使用 QGraphicsPathItem:
class Track(QtWidgets.QGraphicsPathItem):
def __init__(self,parent=None,offset: float = 50):
super(Track,self).__init__(parent) # initiate the parent class
self.__points = [QtCore.QPointF(0,0)]
self.setPen(pen)
def getPoints(self) -> list:
return self.__points
def append(self,point: QtCore.QPointF):
self.__points.append(point)
path = self.path()
path.lineTo(point)
self.setPath(path)
# no paint method override!
然后,为了保证item始终可见,可以使用现有的ensureVisible(item)
或者centerOn(item)
方法;请注意,我还删除了第一个 setSceneRect()
调用,这是因为将其保留为默认值可确保视图的 sceneRect
始终更新为场景的 sceneRect
,默认为项目的class Window(QtWidgets.QMainWindow):
def __init__(self):
# ...
# remove the following!
# self.view.setSceneRect(self.view.mapToScene(self.view.viewport().rect()).boundingRect())
# set the antialiasing for the whole view
self.view.setRenderHints(QtGui.QPainter.HighQualityAntialiasing)
def getTrack(self):
self.producer.setPoint()
self.track.append(self.producer.getPoint())
self.view.centerOn(self.track)
# no setSceneRect() even here
除非明确指定,否则边界矩形:
paint()
最后,您真的不应该太在意内存使用情况。 QPoints 的内存占用非常小,如果您担心系统无法支持它,那么您就偏离了轨道:您需要大约 20 000 个积分才能获得一个积分兆字节内存。
注意与问题无关:我会避免不必要的过度使用类型提示。 Python 将始终是一种动态类型语言,虽然使用它们不被认为是不好的做法,但过多地使用它们只会分散注意力,尤其是在处理库/框架内部使用的覆盖方法时;例如,完全不需要 *=*gpu
中的类型提示,因为您可以确定所有参数将始终使用正确的类型调用