问题描述
我正在尝试使用存储在网站上的单个对象 JSON 文件。我想在 ZStack 内的文本中显示来自 JSON 文件的变量之一(点)。然而,定义@State 变量spotData 存在问题。 SwiftUI 的错误:“调用中缺少参数‘来自’的参数”。 知道我做错了什么吗?
import SwiftUI
import CoreLocation
struct SpotStructure: Decodable {
var spot: String
var country_code: String
var is_weather_station: Bool
var month: [Int]
var day: [Int]
var weekday: [String]
var hour: [Int]
var current_wind: Int
var current_wind_direction: Int
var wind_speed: [Int]
var wind_gusts: [Int]
var wind_direction: [Int]
var wave_height: [Double]
var wave_period: [Int]
var wave_direction: [Int]
var weather_icon: [String]
var current_temperature: Int
var temperature: [Int]
private var coordinates: Coordinates
var locationCoordinate: CLLocationCoordinate2D {
CLLocationCoordinate2D(
latitude: coordinates.latitude,longitude: coordinates.longitude)
}
struct Coordinates: Hashable,Codable {
var latitude: Double
var longitude: Double
}
}
struct ContentView: View {
@State var spotData = SpotStructure()
func loadspotdata() {
if let url = URL(string: "https://raw.githubusercontent.com/Bene2907/Bene2907.github.io/master/brouwersdam.json") {
URLSession.shared.dataTask(with: url) { data,response,error in
if let data = data {
do {
let res = try JSONDecoder().decode(SpotStructure.self,from: data)
spotData = res
} catch let error {
print(error)
}
}
}
}
}
var body: some View {
ZStack{
Text(spotData.spot)
}.onAppear(perform: loadspotdata)
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
提前致谢!
解决方法
你不能在不放入所有值的情况下初始化struct
(因为所有变量都不是可选的!
)
@State var spotData = SpotStructure(spot: <#T##String#>,country_code: <#T##String#>,is_weather_station: <#T##Bool#>,month: <#T##[Int]#>,day: <#T##[Int]#>,weekday: <#T##[String]#>,hour: <#T##[Int]#>,current_wind: <#T##Int#>,current_wind_direction: <#T##Int#>,wind_speed: <#T##[Int]#>,wind_gusts: <#T##[Int]#>,wind_direction: <#T##[Int]#>,wave_height: <#T##[Double]#>,wave_period: <#T##[Int]#>,wave_direction: <#T##[Int]#>,weather_icon: <#T##[String]#>,current_temperature: <#T##Int#>,temperature: <#T##[Int]#>,coordinates: <#T##Coordinates#>)
或者更改您的 struct
并使所有变量可选
struct SpotStructure: Codable {
var spot: String? = nil
var country_code: String? = nil
var is_weather_station: Bool? = nil
var month: [Int]? = nil
var day: [Int]? = nil
var weekday: [String]? = nil
var hour: [Int]? = nil
var current_wind: Int? = nil
var current_wind_direction: Int? = nil
var wind_speed: [Int]? = nil
var wind_gusts: [Int]? = nil
var wind_direction: [Int]? = nil
var wave_height: [Double]? = nil
var wave_period: [Int]? = nil
var wave_direction: [Int]? = nil
var weather_icon: [String]? = nil
var current_temperature: Int? = nil
var temperature: [Int]? = nil
var coordinates: Coordinates? = nil
var locationCoordinate: CLLocationCoordinate2D? {
CLLocationCoordinate2D(
latitude: coordinates!.latitude,longitude: coordinates!.longitude)
}
}