问题描述
如何解决这个问题,当我点击一个框时,它也会改变其他框。 有什么办法可以解决这个问题吗?
2
const board = [0,0];
turn = 1;
locked = [0,0];
function setup() {
createCanvas(400,400);
}
function draw() {
background(255);
function grid() {
strokeWeight(2);
//up
u1 = rect(80,92,75,70);
u2 = rect(155,70);
u3 = rect(230,70);
//middle
rect(230,162,70);
rect(80,70);
rect(155,70);
//bottom
rect(230,232,70);
if (board[0] === 1) {
if (turn === 0) {
line(90,100,145,150);
line(90,150,100);
} else if (turn === 1) {
circle(118,128,50);
}
}
if (board[1] === 1) {
if (turn === 0) {
line(165,220,150);
line(165,100);
} else if (turn === 1) {
circle(193,50);
}
}
}
function cursor() {
strokeWeight(5);
cursor = circle(mouseX,mouseY,2);
text("X:" + mouseX,height / 4);
text("Y:" + mouseY,height / 2);
}
grid();
cursor();
}
function mousepressed() {
if (mouseX > 80 && mouseX < 155 && mouseY > 92 && mouseY < 160 && locked[0] === 0) {
board[0] = 1;
locked[0] = 1;
if (turn === 0) {
turn = 1;
} else if (turn === 1) {
turn = 0;
}
console.log('1');
} else if (mouseX > 155 && mouseX < 230 && mouseY > 92 && mouseY < 160 && locked[1] === 0) {
board[1] = 1;
locked[1] = 1;
if (turn === 0) {
turn = 1;
} else if (turn === 1) {
turn = 0;
}
console.log('2');
} else if (mouseX > 230 && mouseX < 300 && mouseY > 92 && mouseY < 160) {
console.log('3');
} else if (mouseX > 80 && mouseX < 155 && mouseY > 105 && mouseY < 230) {
console.log('4');
} else if (mouseX > 155 && mouseX < 230 && mouseY > 105 && mouseY < 230) {
console.log('5');
} else if (mouseX > 230 && mouseX < 300 && mouseY > 105 && mouseY < 230) {
console.log('6');
} else if (mouseX > 80 && mouseX < 155 && mouseY > 230 && mouseY < 300) {
console.log('7');
} else if (mouseX > 155 && mouseX < 230 && mouseY > 230 && mouseY < 300) {
console.log('8');
} else if (mouseX > 230 && mouseX < 300 && mouseY > 230 && mouseY < 300) {
console.log('9');
}
}
解决方法
暂无找到可以解决该程序问题的有效方法,小编努力寻找整理中!
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