问题描述
是否有一些方法(或脚本)可以在 Photoshop(或其他图像编辑软件)中创建重复的图像平铺?
需要保持图像位置和旋转。
目标图像图块: To
解决方法
平铺背后的原理是tessellation。
在您的示例中,沿其局部 x 轴(或如我们所见,对角向下和向右)复制和移动瓷砖一定量,然后再次为 y 轴(向下和向左)
加载图像,它将重复拼贴 12 次。然后,您应该能够根据其他图像的需要调整脚本。
// Switch off any dialog boxes
displayDialogs = DialogModes.ERROR; // OFF
var originalUnits = app.preferences.rulerUnits;
app.preferences.rulerUnits = Units.PIXELS;
var duplicatLayerName = "tile";
var offsetX1 = 215; // pixels
var offsetY1 = 111; // pixels
var offsetX2 = -103; // pixels
var offsetY2 = 178; // pixels
var numTilesX = 3;
var numTilesY = 4
// tile them along the x axis
for (var i = 0; i < numTilesX; i++)
{
duplicate_layer(duplicatLayerName);
transform(offsetX1,offsetY1,0);
// merge down as we go
app.activeDocument.activeLayer.merge();
}
// now do the same for the y axis
for (var i = 0; i < numTilesY; i++)
{
duplicate_layer(duplicatLayerName);
transform(offsetX2,offsetY2,0);
// merge down as we go
app.activeDocument.activeLayer.merge();
}
// Set measuring units back to how they were
app.preferences.rulerUnits = originalUnits;
// Set Display Dialogs back to normal
displayDialogs = DialogModes.ALL; // NORMAL
function transform(dX,dY,angle)
{
if (angle == undefined ) angle = 0;
//transform
// =======================================================
var id769 = charIDToTypeID( "Trnf" );
var desc98 = new ActionDescriptor();
var id770 = charIDToTypeID( "null" );
var ref59 = new ActionReference();
var id771 = charIDToTypeID( "Lyr " );
var id772 = charIDToTypeID( "Ordn" );
var id773 = charIDToTypeID( "Trgt" );
ref59.putEnumerated( id771,id772,id773 );
desc98.putReference( id770,ref59 );
var id774 = charIDToTypeID( "FTcs" );
var id775 = charIDToTypeID( "QCSt" );
var id776 = charIDToTypeID( "Qcsa" );
desc98.putEnumerated( id774,id775,id776 );
var id777 = charIDToTypeID( "Ofst" );
var desc99 = new ActionDescriptor();
var id778 = charIDToTypeID( "Hrzn" );
var id779 = charIDToTypeID( "#Pxl" );
desc99.putUnitDouble( id778,id779,dX );
var id780 = charIDToTypeID( "Vrtc" );
var id781 = charIDToTypeID( "#Pxl" );
desc99.putUnitDouble( id780,id781,dY );
var id782 = charIDToTypeID( "Ofst" );
desc98.putObject( id777,id782,desc99 );
var id783 = charIDToTypeID( "Angl" );
var id784 = charIDToTypeID( "#Ang" );
desc98.putUnitDouble( id783,id784,angle );
executeAction( id769,desc98,DialogModes.NO );
}
// function DUPLICATE LAYER (str)
// --------------------------------------------------------
function duplicate_layer(str)
{
// duplicate layer
// =======================================================
var id1572 = charIDToTypeID( "Dplc" );
var desc350 = new ActionDescriptor();
var id1573 = charIDToTypeID( "null" );
var ref184 = new ActionReference();
var id1574 = charIDToTypeID( "Lyr " );
var id1575 = charIDToTypeID( "Ordn" );
var id1576 = charIDToTypeID( "Trgt" );
ref184.putEnumerated( id1574,id1575,id1576 );
desc350.putReference( id1573,ref184 );
var id1577 = charIDToTypeID( "Nm " );
desc350.putString( id1577,str ); // layer name here
var id1578 = charIDToTypeID( "Vrsn" );
desc350.putInteger( id1578,2 );
executeAction( id1572,desc350,DialogModes.NO );
}