问题描述
我想了解如何在 SwiftUI 中使用容器视图。
我期待这个 -
但是当我运行我的应用程序时,我得到 -
如何包装所有子视图?
我目前正在使用以下内容创建视图 -
struct InfoCallout<Content>: View where Content: View {
let content: () -> Content
@inlinable init(@viewbuilder content: @escaping () -> Content) {
self.content = content
}
var body: some View {
content()
.padding()
.padding(.leading,8)
.frame(maxWidth: .infinity,maxHeight: .infinity,alignment: .leading)
.background(Color(hex: "eef6fc"))
.overlay(
Rectangle().frame(width: 10,alignment: .leading)
.foregroundColor(Color(hex: "3298dc")),alignment: .leading
)
.cornerRadius(16)
}
}
struct ContentView: View {
var body: some View {
ScrollView(showsIndicators: false) {
Group {
InfoCallout {
Text("This is an info callout")
Text("This is an info callout")
}
}
}.padding()
}
}
extension Color {
init(hex: String) {
let hex = hex.trimmingCharacters(in: CharacterSet.alphanumerics.inverted)
var int: UInt64 = 0
Scanner(string: hex).scanHexInt64(&int)
let a,r,g,b: UInt64
switch hex.count {
case 3: // RGB (12-bit)
(a,b) = (255,(int >> 8) * 17,(int >> 4 & 0xF) * 17,(int & 0xF) * 17)
case 6: // RGB (24-bit)
(a,int >> 16,int >> 8 & 0xFF,int & 0xFF)
case 8: // ARGB (32-bit)
(a,b) = (int >> 24,int >> 16 & 0xFF,int & 0xFF)
default:
(a,b) = (1,1,0)
}
self.init(
.sRGB,red: Double(r) / 255,green: Double(g) / 255,blue: Double(b) / 255,opacity: Double(a) / 255
)
}
}
解决方法
您可以将 content()
包裹在 VStack
中:
var body: some View {
VStack {
content()
}
.padding()
.padding(.leading,8)
.frame(maxWidth: .infinity,maxHeight: .infinity,alignment: .leading)
.background(Color(hex: "eef6fc"))
.overlay(
Rectangle().frame(width: 10,alignment: .leading)
.foregroundColor(Color(hex: "3298dc")),alignment: .leading
)
.cornerRadius(16)
}
这使它成为一个单一的元素,所以修饰符都适用于那个元素。
,你不应该使用Group,xcode会认为它们是不同的InfoCallout
struct ContentView: View {
var body: some View {
ScrollView(showsIndicators: false) {
// Group { //: << Here:
InfoCallout {
Text("This is an info callout")
Text("This is an info callout")
}
// } //: << Here:
}.padding()
}
}