问题描述
我一直在尝试根据我有动画的每个视图的时间添加多个触觉事件,但是在测试时它只播放第一个触觉并在那里停止。我试过在网上搜索是否可以在短时间内播放多个触觉(触觉引擎是否准备好快速触发多次?)但找不到任何东西。
有人知道这是否可行,如果可以,为什么我的可能无法正常工作?
这是我的第一种方法的代码,我首先初始化一个新实例,然后在每个动画块中播放相同的触觉,动画之间有 0.25 的延迟:
func animateSunriseAndSunsetViews() {
let generator = UIImpactFeedbackGenerator(style: .medium)
generator.prepare() //prepares Taptic Engine for use
sunriseView.alpha = 0
morningGoldenHourView.alpha = 0
morningWeatherLabel.alpha = 0
morningGoldenHourWeatherView.alpha = 0
eveningGoldenHourView.alpha = 0
sunsetView.alpha = 0
eveningWeatherLabel.alpha = 0
eveningGoldenHourWeatherView.alpha = 0
nextGoldenHourLabel.alpha = 0
UIView.animate(withDuration: 1,delay: 0,options: .curveEaseInOut) {
self.sunriseView.alpha = 100
generator.impactOccurred() //plays haptic here
}
UIView.animate(withDuration: 1,delay: 0.25,options: .curveEaseInOut) {
self.morningGoldenHourView.alpha = 100
generator.impactOccurred() //plays haptic here
}
UIView.animate(withDuration: 1,delay: 0.5,options: .curveEaseInOut) {
self.eveningGoldenHourView.alpha = 100
generator.impactOccurred()
}
UIView.animate(withDuration: 1,delay: 0.75,options: .curveEaseInOut) {
self.sunsetView.alpha = 100
generator.impactOccurred() //plays haptic here
}
UIView.animate(withDuration: 1,delay: 1,options: .curveEaseInOut) {
self.morningWeatherLabel.alpha = 100
generator.impactOccurred() //plays haptic here
}
UIView.animate(withDuration: 1,delay: 1.25,options: .curveEaseInOut) {
self.morningGoldenHourWeatherView.alpha = 100
generator.impactOccurred() //plays haptic here
}
UIView.animate(withDuration: 1,delay: 1.5,options: .curveEaseInOut) {
self.eveningWeatherLabel.alpha = 100
generator.impactOccurred() //plays haptic here
}
UIView.animate(withDuration: 1,delay: 1.75,options: .curveEaseInOut) {
self.eveningGoldenHourWeatherView.alpha = 100
generator.impactOccurred() //plays haptic here
}
UIView.animate(withDuration: 1,delay: 2,options: .curveEaseInOut) {
self.nextGoldenHourLabel.alpha = 100
generator.impactOccurred() //plays haptic here
}
}
这是我尝试过的第二种方法,我在每个动画块中初始化并播放新的触觉:
func animateSunsetViews() {
eveningGoldenHourView.alpha = 0
sunsetView.alpha = 0
eveningWeatherLabel.alpha = 0
eveningGoldenHourWeatherView.alpha = 0
nextGoldenHourLabel.alpha = 0
UIView.animate(withDuration: 1,options: .curveEaseInOut) {
self.eveningGoldenHourView.alpha = 100
let generator = UINotificationFeedbackGenerator()
generator.notificationOccurred(.success) //plays haptic here
}
UIView.animate(withDuration: 1,options: .curveEaseInOut) {
self.sunsetView.alpha = 100
let generator = UINotificationFeedbackGenerator()
generator.notificationOccurred(.success) //plays haptic here
}
UIView.animate(withDuration: 1,options: .curveEaseInOut) {
self.eveningWeatherLabel.alpha = 100
let generator = UINotificationFeedbackGenerator()
generator.notificationOccurred(.success) //plays haptic here
}
UIView.animate(withDuration: 1,options: .curveEaseInOut) {
self.eveningGoldenHourWeatherView.alpha = 100
let generator = UINotificationFeedbackGenerator()
generator.notificationOccurred(.success) //plays haptic here
}
UIView.animate(withDuration: 1,options: .curveEaseInOut) {
self.nextGoldenHourLabel.alpha = 100
let generator = UINotificationFeedbackGenerator()
generator.notificationOccurred(.success) //plays haptic here
}
}
到目前为止,两种方法都只播放第一个触觉并在那里停止。如果这有效,有什么想法吗?谢谢。
解决方法
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