问题描述
我根据文档 Named Pipe Wrapper 编写了客户端和服务器端,但不幸的是只有 server.ClientConnected 运行,而 server.ClientMessage 和 client.ServerMessage 没有运行。如何将消息从客户端推送到服务器,反之亦然?
型号:
[Serializable]
public class SomeClass
{
public string Request { get; set; }
public string Response { get; set; }
}
客户端:
var client = new NamedPipeClient<SomeClass>("MyServerPipe");
client.ServerMessage += delegate (NamedPipeConnection<SomeClass,SomeClass> conn,SomeClass message)
{
Console.WriteLine("Server says: {0}",message.Response);
};
// Start up the client asynchronously and connect to the specified server pipe.
// This method will return immediately while the client runs in a separate background thread.
client.Start();
Console.ReadKey();
服务器端:
var server = new NamedPipeServer<SomeClass>("MyServerPipe");
server.ClientConnected += delegate (NamedPipeConnection<SomeClass,SomeClass> conn)
{
Console.WriteLine("Client {0} is Now connected!",conn.Id);
conn.PushMessage(new SomeClass { Response= "Welcome!" });
};
server.ClientMessage += delegate (NamedPipeConnection<SomeClass,SomeClass message)
{
Console.WriteLine("Client {0} says: {1}",conn.Id,message.Request);
};
// Start up the server asynchronously and begin listening for connections.
// This method will return immediately while the server runs in a separate background thread.
server.Start();
Console.ReadKey();
解决方法
为了测试管道的性能,最好将 ExampleCLI
项目转换为两个客户端和服务器项目,并将 SomeClass 模型移动到一个新的类库中。当模型可序列化时,您的问题就会出现。这就是不调用 server.ClientMessage
和 client.ServerMessage
的原因。