如何在namedPipeWrapper中在服务器和客户端之间推送消息?

问题描述

我根据文档 Named Pipe Wrapper 编写了客户端和服务器端,但不幸的是只有 server.ClientConnected 运行,而 server.ClientMessage 和 client.ServerMessage 没有运行。如何将消息从客户端推送到服务器,反之亦然?

型号:

[Serializable]
public class SomeClass
{
    public string Request { get; set; }
    public string Response { get; set; }
}

客户端:

var client = new NamedPipeClient<SomeClass>("MyServerPipe");

        client.ServerMessage += delegate (NamedPipeConnection<SomeClass,SomeClass> conn,SomeClass message)
        {
            Console.WriteLine("Server says: {0}",message.Response);
        };

        // Start up the client asynchronously and connect to the specified server pipe.
        // This method will return immediately while the client runs in a separate background thread.
        client.Start();
        Console.ReadKey();

服务器端:

 var server = new NamedPipeServer<SomeClass>("MyServerPipe");

        server.ClientConnected += delegate (NamedPipeConnection<SomeClass,SomeClass> conn)
        {
            Console.WriteLine("Client {0} is now connected!",conn.Id);
            conn.PushMessage(new SomeClass { Response= "Welcome!" });
        };

        server.ClientMessage += delegate (NamedPipeConnection<SomeClass,SomeClass message)
        {
            Console.WriteLine("Client {0} says: {1}",conn.Id,message.Request);
        };

        // Start up the server asynchronously and begin listening for connections.
        // This method will return immediately while the server runs in a separate background thread.
        server.Start();
        Console.ReadKey();

解决方法

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