问题描述
我正在使用 Flutter_reactive_ble 项目 (https://github.com/PhilipsHue/flutter_reactive_ble) 中提供的示例,特别是在 device_detail_screen.dart 文件中。
它的工作原理和我认为的一样,但我想知道如何将 discoverServices(device.id) 的结果保存为变量,以便我可以显示它在文本小部件或其他东西中(至少这是计划)。每次尝试执行此操作时,都会收到一条错误消息:此表达式的类型为“void”,因此无法使用其值。
我相信这是因为它是 Future> 类型(见下面的声明)
Future
我对此很陌生,所以我只是想弄清楚这一切是如何运作的。
每当我点击“发现服务”按钮时,所有服务都会出现在我的电脑终端中,但我希望它们最终出现在设备上。
如果您不想查看整个项目,这里是实际代码。我很确定这是适用的文件。我在查询的行上加上了“***”。
如果您需要更多信息或说明,请告诉我。谢谢!
import 'package:Flutter/material.dart';
import 'package:Flutter_reactive_ble/Flutter_reactive_ble.dart';
import 'package:Flutter_reactive_ble_example/src/ble/ble_device_connector.dart';
import 'package:provider/provider.dart';
class DeviceDetailScreen extends StatelessWidget {
final discoveredDevice device;
const DeviceDetailScreen({@required this.device}) : assert(device != null);
@override
Widget build(BuildContext context) =>
Consumer2<BleDeviceConnector,ConnectionStateUpdate>(
builder: (_,deviceConnector,connectionStateUpdate,__) =>
_DeviceDetail(
device: device,connectionUpdate: connectionStateUpdate != null &&
connectionStateUpdate.deviceid == device.id
? connectionStateUpdate
: ConnectionStateUpdate(
deviceid: device.id,connectionState: DeviceConnectionState.disconnected,failure: null,),connect: deviceConnector.connect,disconnect: deviceConnector.disconnect,discoverServices: deviceConnector.discoverServices,);
}
class _DeviceDetail extends StatelessWidget {
const _DeviceDetail({
@required this.device,@required this.connectionUpdate,@required this.connect,@required this.disconnect,@required this.discoverServices,Key key,}) : assert(device != null),assert(connectionUpdate != null),assert(connect != null),assert(disconnect != null),assert(discoverServices != null),super(key: key);
final discoveredDevice device;
final ConnectionStateUpdate connectionUpdate;
final void Function(String deviceid) connect;
final void Function(String deviceid) disconnect;
final void Function(String deviceid) discoverServices;
bool _deviceConnected() =>
connectionUpdate.connectionState == DeviceConnectionState.connected;
@override
Widget build(BuildContext context) => WillPopScope(
onWillPop: () async {
disconnect(device.id);
return true;
},child: Scaffold(
appBar: AppBar(
title: Text(device.name ?? "unkNown"),body: Center(
child: SafeArea(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,crossAxisAlignment: CrossAxisAlignment.center,children: <Widget>[
Padding(
padding: const EdgeInsets.all(8.0),child: Text(
"ID: ${connectionUpdate.deviceid}",style: const TextStyle(fontWeight: FontWeight.bold),Padding(
padding: const EdgeInsets.all(8.0),child: Text(
"Status: ${connectionUpdate.connectionState}",Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,children: <Widget>[
Padding(
padding: const EdgeInsets.all(8.0),child: ElevatedButton(
onpressed: !_deviceConnected()
? () => connect(device.id)
: null,child: const Text("Connect"),Padding(
padding: const EdgeInsets.all(8.0),child: ElevatedButton(
onpressed: _deviceConnected()
? () => disconnect(device.id)
: null,child: const Text("disconnect"),],Row(
mainAxisAlignment: MainAxisAlignment.center,children: [
Padding(
padding: const EdgeInsets.all(8.0),child: ElevatedButton(
// onpressed: _deviceConnected() // *** original code from example
// ? () => discoverServices(device.id) // *** original code from example
// : null,// *** original code from example
onpressed: (){
if (_deviceConnected()){ // *** My attempt at storing as a variable (this entire anonymous function)
var services = discoverServices(device.id);
print("services: $services"); // *** services is underlined with an error: This expression has a type of 'void' so its value can't be used.
}
},child: const Text("discover Services"),Text("data"),// *** Where I'd like to populate the results of the discoverServices(device.id)
],);
}
解决方法
我期望您的 BleDeviceConnector
等于 this。
如果您想使用 FlutterReactiveBle::discoverServices(...) 中的值 List<DiscoveredService>
,您必须将您的 BleDeviceConnector::discoverServices(...)
函数修改为...
Future<List<DiscoveredService>> discoverServices(String deviceId) => _ble.discoverServices(deviceId);
你的 onPressed
回调到...
onPressed: () async {
if (_deviceConnected()) {
var services = await discoverServices(device.id);
print("services: $services");
// TODO: Insert your code to update the UI of "Text("data"),"
}
},
编辑:
您还需要将 _DeviceDetail
的 discoverServices
修改为...
final Future<List<DiscoveredService>> Function(String deviceId) discoverServices;