问题描述
我想创建一个问答游戏。作为第一个状态,我希望显示一个菜单,并且我想要这样做,就像单击图像开始而不是更改状态一样。所以问题是我的菜单图片甚至没有出现。我还有一个问题。如果为此使用 SDL_ttf 是更好的选择,我可以在其中单击文本或我可以使用图片?
#include <SDL.h>
#include <stdlib.h>
#include <stdio.h>
#include <SDL_image.h>
#define SCREEN_WIDTH 640
#define SCREEN_HEIGHT 480
SDL_Window* window = NULL;
SDL_Renderer *renderer;
static SDL_Surface *screen;
static SDL_Surface *menu;
SDL_Texture *screen_texture;
int width,height;
void draw_menu()
{
SDL_Rect src;
SDL_Rect dest;
src.x = 0;
src.y = 0;
src.w = menu->w;
src.h = menu->h;
dest.x = (screen->w / 2) - (src.w / 2);
dest.y = (screen->h / 2) - (src.h / 2);
dest.w = menu->w;
dest.h = menu->h;
SDL_BlitSurface(menu,&src,screen,&dest);
}
int main(int argc,char *args[])
{
if (initialize(SCREEN_WIDTH,SCREEN_HEIGHT,argc,args) == 1)
{
return 0;
}
SDL_GetwindowSize(window,&width,&height);
int quit = 0;
int state = 0;
SDL_Event event;
while(quit == 0) {
while (SDL_PollEvent(&event)){
SDL_PumpEvents();
const Uint8 *keystate = SDL_GetKeyboardState(NULL);
if (keystate[SDL_SCANCODE_ESCAPE]) {
quit = 1;
}
if (event.type == SDL_MOUSEBUTTONDOWN)
{
if(event.button.button == SDL_BUTTON_LEFT){
printf("clik\n");
}
}
SDL_RenderClear(renderer);
SDL_FillRect(screen,NULL,0x000000ff);
if (state == 0)
{
draw_menu();
}
SDL_Rendercopy(renderer,screen_texture,NULL);
SDL_RenderPresent(renderer);
}
}
SDL_FreeSurface(screen);
SDL_FreeSurface(menu);
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}
int initialize(int width,int height,int argc,char *args[]) {
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
printf("SDL Could not initialize! SDL_Error: %s\n",SDL_GetError());
return 1;
}
SDL_CreateWindowAndRenderer(SCREEN_WIDTH,SDL_WINDOW_SHOWN,&window,&renderer);
if (window == NULL) {
printf("Window Could not be created! SDL_Error: %s\n",SDL_GetError());
return 1;
}
screen = SDL_CreateRGBSurfaceWithFormat(0,width,height,32,SDL_PIXELFORMAT_RGBA32);
if (screen == NULL) {
printf("Could not create the screen surfce! SDL_Error: %s\n",SDL_GetError());
return 1;
}
menu = IMG_Load("menu.png");
if (menu == NULL) {
printf("Could not Load menu image! SDL_Error: %s\n",SDL_GetError());
return 1;
}
Uint32 colorkey = SDL_MapRGB(menu->format,255,255);
SDL_SetColorKey(menu,SDL_TRUE,colorkey);
return 0;
}
解决方法
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