问题描述
我想创建一个第一人称相机。 我已经研究了其他几个实现的源代码,比如
https://github.com/mcpar-land/bevy_fly_camera
https://github.com/sburris0/bevy_flycam
但是当我自己实现它时(主要是复制粘贴 tbh),当在 git 上使用最新的 bevy 版本时,它无法编译。
编译输出:
error[E0277]: `*mut (usize,PhantomData<MouseMotion>)` cannot be sent between threads safely
--> src/player_input.rs:151:13
|
151 | mut state: ResMut<State>,| ^^^^^^^^^^^^^ `*mut (usize,PhantomData<MouseMotion>)` cannot be sent between threads safely
|
::: /home/luca/.cargo/git/checkouts/bevy-f7ffde730c324c74/89a41bc/crates/bevy_ecs/src/resource/resource_query.rs:66:26
|
66 | pub struct ResMut<'a,T: Resource> {
| -------- required by this bound in `bevy::prelude::ResMut`
|
= help: within `player_input::State<'_>`,the trait `Send` is not implemented for `*mut (usize,PhantomData<MouseMotion>)`
= note: required because it appears within the type `Local<'_,(usize,PhantomData<MouseMotion>)>`
= note: required because it appears within the type `bevy::prelude::EventReader<'_,MouseMotion>`
= note: required because it appears within the type `player_input::State<'_>`
= note: required because of the requirements on the impl of `Resource` for `player_input::State<'_>`
代码如下:
#[derive(Default)]
struct State<'a> {
mouse_motion_event_reader: EventReader<'a,MouseMotion>,}
fn mouse_motion_system(
time: Res<Time>,mut state: ResMut<State>,//<-- IMPORTANT LINE (Line 151)
mouse_motion_events: Res<Events<MouseMotion>>,mut query: Query<(&mut FlyCamera,&mut Transform)>,) {
//...
}
它只在最新版本的 bevy 上抛出这个错误,而不是在 0.4.0 版本上。
是我做错了什么还是我应该在github上打开一个问题,因为这是引擎的问题?
我需要做什么才能让它发挥作用?
解决方法
您在这里的 EventReader
中根本不应该有 State
。也许您想跟踪状态中的最后一个光标位置?
由于 Bevy 0.5 简化了事件 API,因此您只需要 EventReader
作为系统参数; mouse_motion_events: Res<Events<MouseMotion>>,
现在已过时,可以替换为 mut mouse_motion_events: EventReader<MouseMotion>
。