问题描述
// // ViewController.swift
导入 UIKit 导入 AVKit 导入语音
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
let engine = AVAudioEngine()
let pitchControl = AVAudioUnitTimePitch()
var url = URL(fileURLWithPath: Bundle.main.path(forResource: "TheScotts",ofType:"aif")!)
func play(_ url: URL) throws {
let audioPlayer: AVAudioPlayerNode!
//speedControl.rate += 0
pitchControl.pitch += 20
// 1: load the file
let file = try AVAudioFile(forReading: url)
// 2: create the audio player
audioPlayer = AVAudioPlayerNode()
// 3: connect the components to our playback engine
engine.attach(audioPlayer)
engine.attach(pitchControl)
// 4: arrange the parts so that output from one is input to another
engine.connect(audioPlayer,to: pitchControl,format: nil)
engine.connect(pitchControl,to: engine.mainmixerNode,format: nil)
engine.prepare()
do {
try engine.start()
} catch {}
// 5: prepare the player to play its file from the beginning
audioPlayer.scheduleFile(file,at: nil)
// 6: start the engine and player
try engine.start()
audioPlayer.play()
}
do {
try play(url)
}
catch {
print("Error playing audio")
}
}
}
解决方法
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