问题描述
我目前正在尝试按照自述文件中的说明在 Windows 上构建 Ammo.js。 我有
-
emcc
在路径中 -
cmake
通过 Visual Studio (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe
) 安装 - MinGW 通过 Chocolatey 安装
显然,因为我使用的是 Windows,cmake 无法解析 CMakeLists.txt
中可执行文件的任何路径
set(EMSCRIPTEN_ROOT $ENV{EMSDK}/upstream/emscripten CACHE STRING "Emscripten path")
所以我不得不用我的二进制文件的完整路径替换它们:
set(EMSCRIPTEN_ROOT "C:/Program Files/emsdk/upstream/emscripten" CACHE STRING "Emscripten path")
set(CMAKE_TOOLCHAIN_FILE "C:/Program Files/emsdk/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake")
set(WEBIDL_BINDER_SCRIPT "C:/Program Files/emsdk/upstream/emscripten/tools/webidl_binder.py")
现在,如果我运行 cmake -B builds
,cmake 似乎运行没有错误,但它会吐出以下文件:
cmake -B builds
-- Building for: Visual Studio 16 2019
-- Found python3: C:/python39/python.exe (found version "3.9.1") found components:
Interpreter CMake Deprecation Warning at bullet/CMakeLists.txt:1 (cmake_minimum_required):
Compatibility with CMake < 2.8.12 will be removed from a future version of CMake.
Update the VERSION argument <min> value or use a ...<max> suffix to tell CMake that the project does not need compatibility with older versions.
OPENGL FOUND
nul
-- WARNING: you are using the obsolete 'glu' package,please use 'OpenGL' instead
-- Could NOT find OpenGL (missing: OPENGL_opengl_LIBRARY OPENGL_glx_LIBRARY OPENGL_INCLUDE_DIR)
-- Configuring done
-- Generating done
-- Build files have been written to: G:/dev/projects/ammo.js/builds
没有 ammo.js,没有 ammo.wasm.js 和 ammo.wasm
当我尝试使用 'MinGW Makefiles'
标志进行编译时,出现错误:
cmake -B builds -G 'MinGW Makefiles'
-- Found python3: C:/python39/python.exe (found version "3.9.1") found components: Interpreter
CMake Error: CMake was unable to find a build program corresponding to "MinGW Makefiles". CMAKE_MAKE_PROGRAM is not set. You probably need to select a different build tool.
CMake Error: CMake was unable to find a build program corresponding to "MinGW Makefiles". CMAKE_MAKE_PROGRAM is not set. You probably need to select a different build tool.
CMake Error: CMAKE_C_COMPILER not set,after EnableLanguage
CMake Error: CMAKE_CXX_COMPILER not set,after EnableLanguage
-- Configuring incomplete,errors occurred!
我不能使用预构建的文件作为对 new Ammo.bt@R_404_6277@Shape(new Ammo.btVector3())
的调用抛出
Uncaught (in promise) RuntimeError: memory access out of bounds
并且根据我的理解,我需要在编译时分配更大的堆。
那么如何在 Windows 上构建 Ammo.js?
解决方法
这里有两个不同的问题
-
来自 Chocolatey 的 MinGw 安装不包括 mingw32-make.exe。我卸载了它,得到了 MinGW-Installer 并按照这个答案继续:CMake Error: CMake was unable to find a build program corresponding to "MinGW Makefiles"
-
我必须在第一个命令之后实际运行
cmake --build builds
,我在文档中忽略了这一点