问题描述
我有 var drawAnimationObjectsByIndex: [Int : DrawAnimationModel] = [:]
并且 DrawAnimationModel
有多个 CAShapeLayer
并按顺序排列它们并添加到父层中。帧索引是保留DrawAnimationModel
以便通过UIGraphicsGetimageFromCurrentimageContext
生成图像并将图像按顺序放入AssetWriter
以创建电影文件(.mov)。该过程一直工作到特定的帧索引 - 通常是 ~140 中的 91/92 并且 UIGraphicsGetimageFromCurrentimageContext
为所有其余的 calayers 返回 nil。我认为这是内存问题并设置了 autoreleasepool
但它似乎不起作用。我认为上下文可能很忙,所以我重用了相同维度的上下文并绘制了 calayers 并生成了图像,但没有超过 92。我们如何通过 UIGraphicsGetimageFromCurrentimageContext 获得有保证的图像生成?这是代码 -
autoreleasepool {
UIGraphicsBeginImageContextWithOptions(settings.size,false,UIScreen.main.scale)
guard let context = UIGraphicsGetCurrentContext() else {
fatalError()
}
var image : UIImage? = nil
for index in 0...drawAnimationObjectsByIndex.count {
if let object = drawAnimationObjectsByIndex[index] {
object.parent.render(in: context)
image = UIGraphicsGetimageFromCurrentimageContext()
if let image = image {
images.append(image)
}
else {
os_log("the image is not generated at %d,appending the last image.",log: self.tag,type: .debug,index)
images.append(images.last!)
}
image = nil
drawAnimationObjectsByIndex[index] = nil
}
}
UIGraphicsEndImageContext()
}
这是日志-
2021-05-10 05:34:35.705554-0500 apate[5116:2547215] [DrawingRender] is initialized : initialized
2021-05-10 05:34:35.705585-0500 apate[5116:2547215] [DrawingRender] recordingData.shapesByFrameIndex.count : 173
2021-05-10 05:34:37.892562-0500 apate[5116:2547215] [DrawingRender] the image is not generated at 92,appending the last image.
2021-05-10 05:34:37.897744-0500 apate[5116:2547215] [DrawingRender] the image is not generated at 93,appending the last image.
2021-05-10 05:34:37.901005-0500 apate[5116:2547215] [DrawingRender] the image is not generated at 94,appending the last image.
继续......
解决方法
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