问题描述
我尝试使用 screen.blit()
创建一个总点击次数栏(我也希望它在您点击时更新文本),我尝试过
text = font.render('Your total clicks are',totalbal,True,WHITE)
但它不起作用
line 21,in <module>
text = font.render('Your total clicks are',WHITE)
TypeError: Invalid foreground RGBA argument
我也用 str(totalbal)
试过了,但还是不行。
import pygame,sys,time
from pygame.locals import *
pygame.init()
WHITE = 255,255,255
font = pygame.font.SysFont(None,44)
baltotal = open("totalbal.txt","r+")
totalbal = int(baltotal.read())
w = 800
h = 600
screen = pygame.display.set_mode((w,h))
Loop = True
text = font.render('Your total clicks are',WHITE)
while Loop: # main game loop
...
if event.type == MOUSEBUTTONDOWN: #detecting mouse click
totalbal += cps
print("Your total clicks are",end="\r")
...
screen.blit(text,(235,557))
pygame.display.flip()
pygame.display.update()
clock.tick(30)
with open("totalbal.txt","w") as baltotal:
baltotal.write(str(totalbal))
baltotal.close
pygame.quit()
sys.exit()
解决方法
你必须连接字符串
text = font.render('Your total clicks are ' + str(totalbal),True,WHITE)
text = font.render(f'Your total clicks are {totalbal}',WHITE)
如果文本发生变化,则需要再次渲染文本Surface
:
text = font.render(f'Your total clicks are {totalbal}',WHITE)
while Loop: # main game loop
# [...]
for event in pygame.event.get():
if event.type == MOUSEBUTTONDOWN: #detecting mouse click
totalbal += cps
text = font.render(f'Your total clicks are {totalbal}',WHITE)
# [...]