问题描述
这是我的父小部件。
class AddUserextends StatefulWidget {
final ScrollController controller;
AddUser(this.controller);
@override
_AddUser createState() =>
_AddUser();
}
class _AddUserToManagePropertyState extends State<AddUserToManageProperty> {
late TextEditingController _firstNameCtrl;
late TextEditingController _lastNameCtrl;
late TextEditingController _phoneNoCtrl;
late ValueNotifier<num?> _category;
final _scaffoldKey = GlobalKey<ScaffoldState>();
final _formKey = GlobalKey<FormState>();
final ValueNotifier<bool> _formStateEmitter = ValueNotifier(false);
final ValueNotifier<bool> isSelected = ValueNotifier(false);
@override
void initState() {
super.initState();
_firstNameCtrl = TextEditingController(text: '');
_lastNameCtrl = TextEditingController(text: '');
_phoneNoCtrl = TextEditingController(text: '');
_firstNameCtrl.addListener(() {
_formStateEmitter.value = _fieldsstatus();
});
_lastNameCtrl.addListener(() {
_formStateEmitter.value = _fieldsstatus();
});
_phoneNoCtrl.addListener(() {
_formStateEmitter.value = _fieldsstatus();
});
}
bool _fieldsstatus() {
return HwValidators.required(_firstNameCtrl.text) == null &&
HwValidators.required(_lastNameCtrl.text) == null &&
HwValidators.required(_phoneNoCtrl.text) == null;
}
@override
Widget build(BuildContext context) {
return Scaffold(
key: _scaffoldKey,appBar: HwAppBar(
title: 'Add team member',),body: Form(
key: _formKey,child: FormWidget(
maintainSafeArea: false,showBackBtn: false,fields: [
HwTextField(
label: 'FirsT NAME',controller: _firstNameCtrl,validator: HwValidators.nameValidator,keyboardType: TextInputType.text,HwSizedBox(height: 4),HwTextField(
label: 'LAST NAME',controller: _lastNameCtrl,HwTextField(
label: 'PHONE NO',controller: _phoneNoCtrl,validator: HwValidators.phoneValidator,keyboardType: TextInputType.phone,HwText('ACCESS LEVEL'),UserAccessListTiles(),HwSizedBox(
height: 4,],);
}
}
倒数第二个小部件是 UserAccessListTiles
,这是一个小部件,允许用户从两组小部件中进行选择,如下所示:
class UserAccessListTiles extends StatelessWidget {
List _userAccessListTile = [
SelectableTile(
title: 'Access to all stories',leading: SvgPicture.asset(HwSvgs.fullAccess),trailing: null,SelectableTile(
title: 'Custom access',leading: SvgPicture.asset(HwSvgs.customAccess),trailing: null),];
final ValueNotifier<int> _selected = ValueNotifier(0);
@override
Widget build(BuildContext context) {
return ValueListenableBuilder(
valueListenable: _selected,builder: (context,int value,child) {
return Column(
children: [
Container(
child: ListView.builder(
shrinkWrap: true,physics: NeverScrollableScrollPhysics(),itemCount: 2,itemBuilder: (context,index) {
return Column(
children: [
HwSizedBox(
height: 3,InkWell(
onTap: () {
_selected.value = index;
},child: Container(
decoration: Boxdecoration(
border: Border.all(
width: value == index ? 2 : 1,color: value == index
? HwColors.green
: HwColors.divider,borderRadius: BorderRadius.circular(8.0)),child: SelectableTile(
title: _userAccessListTile[index].title,leading: _userAccessListTile[index].leading,trailing: value == index
? SvgPicture.asset(HwSvgs.greenCheck)
: null,);
},_selected.value == 0 ? UserAccessListTilesRadio() : CustomAccess(),);
});
}
}
最后,这两个小部件 UserAccessListTilesRadio()
和 CustomAccess()
都有一组 RadioListTile 可供用户选择,我希望所选的选项作为表单的一部分在原始父小部件中可用。
我该怎么做,请帮忙。
解决方法
我建议您使用状态管理,即 Bloc 或 Provider
例如提供者
制作一个 extends
ChangeNotifierProvider
class MyProviderModel extends ChangeNotifierProvider{
int yourChosenValue;
void updateChosenValue() {
// Your logic
notifyListeners();
}
}
在您的父小部件中初始化提供程序
Provider(
create: (_) => MyProviderModel(),child: Consumer<MyProviderModel>(
builder: (_,a,child) {
return // Your Form
},)
)
在您的子小部件中更新您的 MyProviderModel
context.read<MyProviderModel>().updateChosenValue();
在你的父 Widget 中初始化 Provider