问题描述
我编码了这个。
#include <iostream>
#include "SDL.h"
int main(int argc,char** args)
{
SDL_Init(SDL_INIT_EVERYTHING);
SDL_Window* win = SDL_CreateWindow("my window",100,640,480,SDL_WINDOW_SHOWN);
if (!win)
{
std :: cout << "Failed to create a window! Error: " << SDL_GetError() << "\n";
}
SDL_Surface* winSurface = SDL_GetwindowSurface(win);
SDL_UpdateWindowSurface(win);
SDL_FillRect(winSurface,NULL,SDL_MapRGB(winSurface->format,255,90,120));
SDL_DestroyWindow(win);
win = NULL;
winSurface = NULL;
return 0;
}
当我编译它时,它会打开窗口,然后立即关闭。但控制台没有。这是我的控制台的屏幕截图(也许它可以帮助解决问题?)
有没有办法让窗口不关闭?
解决方法
有没有办法让窗口不关闭?
启动一个事件处理循环并处理一些事件:
// g++ main.cpp `pkg-config --cflags --libs sdl2`
#include <SDL.h>
#include <iostream>
int main( int argc,char** argv )
{
SDL_Init(SDL_INIT_EVERYTHING);
SDL_Window* win = SDL_CreateWindow("my window",100,640,480,SDL_WINDOW_SHOWN);
if (!win)
{
std :: cout << "Failed to create a window! Error: " << SDL_GetError() << "\n";
}
SDL_Surface* winSurface = SDL_GetWindowSurface(win);
bool running = true;
while( running )
{
SDL_Event ev;
while( SDL_PollEvent( &ev ) )
{
if( ( SDL_QUIT == ev.type ) ||
( SDL_KEYDOWN == ev.type && SDL_SCANCODE_ESCAPE == ev.key.keysym.scancode ) )
{
running = false;
break;
}
}
SDL_FillRect(winSurface,NULL,SDL_MapRGB(winSurface->format,255,90,120));
SDL_UpdateWindowSurface(win);
}
SDL_DestroyWindow(win);
SDL_Quit();
return 0;
}