电子应用程序公证但未打开 [电子制造商] [macOS Big Sur]

问题描述

我成功地对应用进行了公证,结果如下error

我检查了签名和公证,它给了我以下内容

> pkgutil --check-signature ./path/to/app/XXXX.app
Package "XXX":
   Status: signed by a certificate trusted by macOS
   Certificate Chain:
    1. Developer ID Application: ...

> spctl -a -t exec -vvv ./path/to/app/XXXX.app
./path/to/app/XXXX.app: accepted
source=Notarized Developer ID
origin=Developer ID Application: XXXXXX (XXXXXX)

电子公证版本是^1.0.0

这表明它已成功公证,这是我的配置文件(如果有帮助,还可以签署 js 文件):

package.json

"build": {
    "asar": true,"appId": "redacted","files": [
      ...
    ],"afterSign": "./build/afterSignHook.js","directories": {
      "buildresources": "./build/resources"
    },"publish": [
      {
        "provider": "github","owner": "redacted","repo": "redacted"
      }
    ],"mac": {
      "category": "public.app-category.music","icon": "assets/appIcons/DJFlame logo.icns","hardenedRuntime": true,"entitlements": "./build/resources/entitlements.mac.plist","asarUnpack": "**/*.node"
    },"dmg": {
      "background": null,"backgroundColor": "#202020","window": {
        ...
      },"contents": [
        ...
      ]
    },"nsis": {
      "oneClick": false,"perMachine": false,"installerIcon": "assets/appIcons/DJFlame logo.ico","license": "license.txt"
    },"linux": {
      "target": "AppImage","icon": "assets/DJFlame logo.png"
    }
  }

entitlements.mac.plist

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
  <dict>
    <key>com.apple.security.app-sandBox</key>
    <true/>
    <key>com.apple.security.application-groups</key>
    <array>
      <string>XXYYZZ112233.com.redacted.redacted</string>
    </array>

    <key>com.apple.security.network.client</key>
    <true/>
    <key>com.apple.security.network.server</key>
    <true/>
    <key>com.apple.security.files.user-selected.read-write</key>
    <true/>
  </dict>
</plist>

afterSignHook.js(公证文件

const fs = require('fs');
const path = require('path');
var electron_notarize = require('electron-notarize');
const config = require('../package.json')
require('dotenv').config();
module.exports = async function (params) {
  // Only notarize the app on Mac OS only.  
  if (process.platform !== 'darwin' || path.join(params.appOutDir,`${params.packager.appInfo.productFilename}.app`) == '/Users/siddharth/dev/DJTorsten/dist/win-unpacked/DJFlame.app') {
    return;
  }
  // Same appId in electron-builder.  
  let appId = config.build.appId
  let appPath = path.join(params.appOutDir,`${params.packager.appInfo.productFilename}.app`);
  if (!fs.existsSync(appPath)) {
    throw new Error(`Cannot find application at: ${appPath}`);
  }
  const startNoteTime = new Date()
  console.log(`Notarizing ${appId} found at ${appPath}. Started Notarizing at ${new Date().toLocaleTimeString()},expected max finish time ${new Date(new Date().getTime() + 300000).toLocaleTimeString()}`);
  try {
    await electron_notarize.notarize({
      appBundleId: appId,appPath: appPath,appleId: process.env.APPLE_ID,// this is your apple ID it should be stored in an .env file  
      appleIdPassword: process.env.APPLE_ID_PASSWORD,// this is NOT your apple ID password. You need to   
      //create an application specific password from https://appleid.apple.com under "security" you can generate  
      //such a password   
      //   ascProvider: process.env.appleIdProvider // this is only needed if you have multiple developer  
      // profiles linked to your apple ID.   
    });
  } catch (error) {
    console.error(error);
    throw error;
  }
  console.log(`Done notarizing ${appId}! Time Finished: ${new Date().toLocaleTimeString()},Time Elasped: ${Math.floor(new Date() / 1000) - Math.floor(startNoteTime / 1000)}s`);
};

编辑我把它缩小到以下几行:

"afterSign": "./build/afterSignHook.js","directories": {
    "buildresources": "./build/resources"
},...
"mac": {
    ...
    "hardenedRuntime": true,"asarUnpack": "**/*.node"
}

当我没有收到那个错误时,它也没有经过公证。我将编辑上面的代码段,直到找到错误的确切原因。

解决方法

我尝试了很多方法来解决这个问题,但我认为以下是答案:

#1 给 package.json 添加一个值

添加 "entitlements": "./build/resources/entitlements.mac.plist" 时,添加指向同一文件的继承。还将 gatekeeperAsses 添加到 false。代码看起来像

"mac": {
      ...
      "hardenedRuntime": true,"gatekeeperAssess": false,"entitlements": "./build/resources/entitlements.mac.plist","entitlementsInherit": "./build/resources/entitlements.mac.plist","asarUnpack": "**/*.node"
}

#2 将 entitlements.mac.plist 剥离到最低限度

显然拥有过多的权利可能会导致此错误,因此将其剥离为您需要的权利。我的看起来像这样:

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
    <key>com.apple.security.files.user-selected.read-write</key>
    <true/>
    <key>com.apple.security.cs.allow-unsigned-executable-memory</key>
    <true/>
    <key>com.apple.security.device.audio-input</key>
    <true/>
    <key>com.apple.security.files.user-selected.read-only</key>
    <true/>
</dict>
</plist>