切换前置罕见摄像头时,HTML5 视频元素请求将永远处于待处理状态在移动设备上的 chrome 上

问题描述

我正在开发一款应用,让用户可以使用前置/稀有摄像头拍摄照片。它工作得很好,但是当切换相机前/罕见 var playPromise = videoStream.play() 时,它处于挂起状态。有时承诺得到解决,相机有时不工作。

此问题仅在 chrome 浏览器中出现,在 mozila 和 firefox 中没有

       try {
            stopWebCam(); // stop media stream when toggle over camera
            stream = await navigator.mediaDevices.getUserMedia({video: true});
            /* use the stream */
            let videoStream = document.getElementById('captureCandidateId');
            videoStream.srcObject = stream;

                // videoStream.play();
                var playPromise = videoStream.play();

                if (playPromise !== undefined) {
                  playPromise.then(_ => {
                    // Automatic playback started!
                    // Show playing UI.
                                 
                  })
                  .catch(error => {
                    // Auto-play was prevented
                    // Show paused UI.
                  });
                }

                                };
        } catch(err) {
            /* handle the error */
            
            console.log(err.name + ": " + err.message);
        }
    let stopWebCam = function (pictureType) {

    setTimeout(()=>{
        let videoStream = document.getElementById('captureCandidateId');
        const stream = videoStream.srcObject;
        if (stream && stream.getTracks) {
            const tracks = stream.getTracks();
            tracks.forEach(function(track) {
                track.stop();
            });
        }
        videoStream.srcObject = null;
      },0)
    }

解决方法

在这里,我为您起草了一段代码,这比您尝试做的要简单得多,也更小。我只是从视频元素中获取流并将其绘制到画布上。图片可以右键下载。 注意:示例在 StackOverflow 中不起作用

<video id="player" controls autoplay></video>
<button id="capture">Capture</button>
<canvas id="canvas" width=320 height=240></canvas>
<script>
  const player = document.getElementById('player');
  const canvas = document.getElementById('canvas');
  const context = canvas.getContext('2d');
  const captureButton = document.getElementById('capture');

  const constraints = {
    video: true,};

  captureButton.addEventListener('click',() => {
    // Draw the video frame to the canvas.
    context.drawImage(player,canvas.width,canvas.height);
  });

  // Attach the video stream to the video element and autoplay.
  navigator.mediaDevices.getUserMedia(constraints)
    .then((stream) => {
      player.srcObject = stream;
    });
</script>

如果你愿意,你也可以根据自己的需要进行一些编辑,比如:

  1. 选择要使用的相机
  2. 隐藏视频流
  3. 添加一种更简单的方法在您的设备上下载照片
  4. 如果您有照片,您还可以添加将照片直接上传到服务器的功能