import std.stdio;
struct Rectangle {
double width;
double height;
double area() const @property {
return width*height;
}
void area(double newArea) @property {
auto multiplier = newArea / area;
width *= multiplier;
writeln(Value set!);
}
}
void main() {
auto rectangle = Rectangle(20,10);
writeln(The area is , rectangle.area);
rectangle.area(300);
writeln(Modified width is , rectangle.width);
}