Vector<node*> vec;
auto node1 = Node::create();
node1->setTag(
1
);
vec.pushBack(node1);
auto node2 = Node::create();
node2->setTag(
2
);
vec.pushBack(node2);
auto node3 = Node::create();
node3->setTag(
3
);
vec.insert(
,node3);
//输出指定位置的元素
Node* vecNode = static_cast<node*>(vec.at(
));
log(
"vecNode->getTag() = %d"
ottom:auto!important; float:none!important; height:auto!important; left:auto!important; line-height:1.1em!important; margin:0px!important; outline:0px!important; overflow:visible!important; padding:0px!important; position:static!important; right:auto!important; top:auto!important; vertical-align:baseline!important; width:auto!important; font-family:Consolas,vecNode->getTag());
Map<std::string,node*=
""
> map1 ;
map1.insert(
"name"
ottom:auto!important; float:none!important; height:auto!important; left:auto!important; line-height:1.1em!important; margin:0px!important; outline:0px!important; overflow:visible!important; padding:0px!important; position:static!important; right:auto!important; top:auto!important; vertical-align:baseline!important; width:auto!important; font-family:Consolas,node3);
Node* tempNode = static_cast<node*>(map1.at(
));
"tempNode->getTag() = %d"
ottom:auto!important; float:none!important; height:auto!important; left:auto!important; line-height:1.1em!important; margin:0px!important; outline:0px!important; overflow:visible!important; padding:0px!important; position:static!important; right:auto!important; top:auto!important; vertical-align:baseline!important; width:auto!important; font-family:Consolas,tempNode->getTag());