auto director = Director::getInstance(); auto glview = director->getopenGLView(); if (!glview) { glview = GLView::createWithRect("js-tests",Rect(0,900,640)); director->setopenGLView(glview); } CCSize frameSize = glview->getFrameSize(); CCSize winSize = CCSize(960,640); float scalex = frameSize.width / winSize.width; float scaley = frameSize.width / winSize.height; if (scalex > scaley) { glview->setDesignResolutionSize(winSize.width*scalex / scaley,winSize.height,ResolutionPolicy::NO_BORDER); } else { glview->setDesignResolutionSize(winSize.width,winSize.height*scaley / scalex,ResolutionPolicy::NO_BORDER); }