触摸事件
假设给整个Canvas添加了事件监听。用网页模拟时,鼠标移动,点击子node都会监听到。
start() {
this._cfgTouchField();
}
_onTouchFieldDown(e) {
cc.log('table','_onTouchFieldDown');
}
_onTouchFieldMove(e) {
cc.log('table','_onTouchFieldMove');
}
_onTouchFieldEnd(e) {
cc.log('table','_onTouchFieldEnd');
}
_cfgTouchField() {
this.node.on(cc.Node.EventType.MOUSE_DOWN,this._onTouchFieldDown,this);
this.node.on(cc.Node.EventType.MOUSE_MOVE,this._onTouchFieldMove,this);
this.node.on(cc.Node.EventType.MOUSE_LEAVE,this._onTouchFieldEnd,this);
this.node.on(cc.Node.EventType.MOUSE_UP,this);
}
网页模拟,鼠标从空白地方移入Toggle的范围时,会触发一次cc.Node.EventType.MOUSE_LEAVE
;
然后又是cc.Node.EventType.MOUSE_MOVE
参考:
Cocos Creator: https://rustfisher.com/categories/CocosCreator/